pub struct AddEntity<W: DerefMut<Target = World>> {
pub entity: EntitId,
/* private fields */
}
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§entity: EntitId
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impl<W> Freeze for AddEntity<W>where
W: Freeze,
impl<W> RefUnwindSafe for AddEntity<W>where
W: RefUnwindSafe,
impl<W> Send for AddEntity<W>where
W: Send,
impl<W> Sync for AddEntity<W>where
W: Sync,
impl<W> Unpin for AddEntity<W>where
W: Unpin,
impl<W> UnwindSafe for AddEntity<W>where
W: UnwindSafe,
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