Struct game_kernel_ecs::ecs::AddEntity [−][src]
Fields
entity: EntitId
Implementations
impl<W: DerefMut<Target = World>> AddEntity<W>
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pub fn new(mut world: W, parent: Option<EntitId>) -> Result<Self, String>
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pub fn with_component<T: Component>(mut self: Self, component: T) -> Self
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Auto Trait Implementations
impl<W> RefUnwindSafe for AddEntity<W> where
W: RefUnwindSafe,
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W: RefUnwindSafe,
impl<W> Send for AddEntity<W> where
W: Send,
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W: Send,
impl<W> Sync for AddEntity<W> where
W: Sync,
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W: Sync,
impl<W> Unpin for AddEntity<W> where
W: Unpin,
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W: Unpin,
impl<W> UnwindSafe for AddEntity<W> where
W: UnwindSafe,
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W: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for T where
T: Any,
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T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
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pub fn as_any(&self) -> &(dyn Any + 'static)
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pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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impl<T> DowncastSync for T where
T: Send + Sync + Any,
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T: Send + Sync + Any,
impl<T> Erased for T
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,