Struct game_features::StatDefinition[][src]

pub struct StatDefinition<K> {
    pub key: K,
    pub name: String,
    pub friendly_name: String,
    pub default_value: f64,
    pub min_value: Option<f64>,
    pub max_value: Option<f64>,
    pub icon_path: Option<String>,
}
Expand description

The definition of a stat. A stat is a named float value optionally constrained between two other values and with a default value. It is used to create effects, conditions and in general to hold state for each entity. For example, it can be used to contain the health or mana of an entity just as well as it can be used to keep track of the number of enemies positioned around an entity.

Fields

key: K

The key.

name: String

The name.

friendly_name: String

The computer friendly name.

default_value: f64

The default value.

min_value: Option<f64>

The minimum value.

max_value: Option<f64>

The maximum value.

icon_path: Option<String>

The icon of this stat.

Implementations

impl<K> StatDefinition<K>[src]

pub fn new(
    key: K,
    name: String,
    friendly_name: String,
    default_value: f64
) -> Self
[src]

Constructs a new StatDefinition.

impl<K: Clone> StatDefinition<K>[src]

pub fn default_instance(&self) -> StatInstance<K>[src]

Creates the default StatInstance for this StatDefinition.

Trait Implementations

impl<K: Clone> Clone for StatDefinition<K>[src]

fn clone(&self) -> StatDefinition<K>[src]

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl<K: Debug> Debug for StatDefinition<K>[src]

fn fmt(&self, f: &mut Formatter<'_>) -> Result[src]

Formats the value using the given formatter. Read more

impl<'de, K> Deserialize<'de> for StatDefinition<K> where
    K: Deserialize<'de>, 
[src]

fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
    __D: Deserializer<'de>, 
[src]

Deserialize this value from the given Serde deserializer. Read more

impl<K> Serialize for StatDefinition<K> where
    K: Serialize
[src]

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
    __S: Serializer
[src]

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

impl<K> RefUnwindSafe for StatDefinition<K> where
    K: RefUnwindSafe

impl<K> Send for StatDefinition<K> where
    K: Send

impl<K> Sync for StatDefinition<K> where
    K: Sync

impl<K> Unpin for StatDefinition<K> where
    K: Unpin

impl<K> UnwindSafe for StatDefinition<K> where
    K: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

pub fn to_owned(&self) -> T[src]

Creates owned data from borrowed data, usually by cloning. Read more

pub fn clone_into(&self, target: &mut T)[src]

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]