Struct LandClaimSettings

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pub struct LandClaimSettings {
    pub claim_size: [f32; 3],
}
Expand description

The settings related to terrain claiming and how the world is divided into claimable chunks.

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§claim_size: [f32; 3]

The size of the claimable chunks.

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impl LandClaimSettings

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pub fn claim_id_from_position(&self, pos: &[f32; 3]) -> (i32, i32, i32)

Get the three dimensional ID of this claim area.

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