pub struct FactionSettings {
pub user_settings: UserGroupSettings,
pub maximum_player_power: f32,
pub flags: FactionFlags,
}Expand description
Settings of the faction module.
Fields§
§user_settings: UserGroupSettingsThe settings related to users.
maximum_player_power: f32The maximum player-generated claim power.
flags: FactionFlagsThe flags that apply to claimed terrain and faction behavior.
Auto Trait Implementations§
impl Freeze for FactionSettings
impl RefUnwindSafe for FactionSettings
impl Send for FactionSettings
impl Sync for FactionSettings
impl Unpin for FactionSettings
impl UnwindSafe for FactionSettings
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more