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Crate game_toolkit

Crate game_toolkit 

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game-toolkit: a game-jam toolkit for 2D and 3D.

This is the umbrella entry-point crate. Depend on game-toolkit and write use game_toolkit::prelude::*; to pull in the runtime types from the game-toolkit-* crates behind one dependency. Optional features: ui, aseprite, ecs, synth, vector, crt, indexed, compute.

New here? The guide walks through the whole API on one page.

Modulesยง

guide
Guide
prelude
Everything you need to write a game: use game_toolkit::prelude::*;.