Expand description
game-toolkit: a game-jam toolkit for 2D and 3D.
This is the umbrella entry-point crate. Depend on game-toolkit and write
use game_toolkit::prelude::*; to pull in the runtime types from the game-toolkit-*
crates behind one dependency. Optional features: ui, aseprite, ecs, synth,
vector, crt, indexed, compute.
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