pub struct Frame {
pub sprite: u16,
pub secs: f32,
}Expand description
One frame: which sprite to show, and for how long at rate 1.
Fields§
§sprite: u16Sprite index; what it means is up to the renderer (an atlas cell, a pose).
secs: f32Seconds.
Trait Implementations§
impl Copy for Frame
impl StructuralPartialEq for Frame
Auto Trait Implementations§
impl Freeze for Frame
impl RefUnwindSafe for Frame
impl Send for Frame
impl Sync for Frame
impl Unpin for Frame
impl UnsafeUnpin for Frame
impl UnwindSafe for Frame
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