pub struct GameCommands {
pub install: Option<Vec<String>>,
pub launch: Option<Vec<String>>,
pub uninstall: Option<Vec<String>>,
}Fields§
§install: Option<Vec<String>>§launch: Option<Vec<String>>§uninstall: Option<Vec<String>>Trait Implementations§
Source§impl Clone for GameCommands
impl Clone for GameCommands
Source§fn clone(&self) -> GameCommands
fn clone(&self) -> GameCommands
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GameCommands
impl Debug for GameCommands
Source§impl Default for GameCommands
impl Default for GameCommands
Source§fn default() -> GameCommands
fn default() -> GameCommands
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for GameCommands
impl<'de> Deserialize<'de> for GameCommands
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for GameCommands
impl RefUnwindSafe for GameCommands
impl Send for GameCommands
impl Sync for GameCommands
impl Unpin for GameCommands
impl UnwindSafe for GameCommands
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more