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SendOutcome

Enum SendOutcome 

Source
pub enum SendOutcome {
    Sent(GnsMessageNumber),
    Failed(EResult, GnsNetworkMessage<ToSend>),
    Skipped(GnsNetworkMessage<ToSend>),
}
Expand description

The result of one message in a GnsSocket::send_messages batch.

Skipped mirrors how GameNetworkingSockets handles a failed batch. Once a message fails on a connection, every later message in the same batch that targets that connection is skipped without being attempted, and its result is reported as 0. A skipped message keeps its payload, so the wrapper returns it to you, the same way it returns a Failed message.

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