AppState

Struct AppState 

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pub struct AppState {
Show 22 fields pub appid: u64, pub LauncherPath: Option<String>, pub name: String, pub StateFlags: u64, pub installdir: String, pub LastUpdated: Option<u64>, pub SizeOnDisk: usize, pub StagingSize: Option<usize>, pub buildid: u64, pub LastOwner: Option<u64>, pub UpdateResult: Option<u64>, pub BytesToDownload: Option<usize>, pub BytesDownloaded: Option<usize>, pub BytesToStage: Option<usize>, pub BytesStaged: Option<usize>, pub TargetBuildID: Option<usize>, pub AutoUpdateBehavior: Option<u64>, pub ScheduledAutoUpdate: Option<u64>, pub InstalledDepots: HashMap<u64, InstalledDepot>, pub SharedDepots: Option<HashMap<u64, u64>>, pub library_path: String, pub game_path: String,
}

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§appid: u64§LauncherPath: Option<String>§name: String§StateFlags: u64§installdir: String§LastUpdated: Option<u64>§SizeOnDisk: usize§StagingSize: Option<usize>§buildid: u64§LastOwner: Option<u64>§UpdateResult: Option<u64>§BytesToDownload: Option<usize>§BytesDownloaded: Option<usize>§BytesToStage: Option<usize>§BytesStaged: Option<usize>§TargetBuildID: Option<usize>§AutoUpdateBehavior: Option<u64>§ScheduledAutoUpdate: Option<u64>§InstalledDepots: HashMap<u64, InstalledDepot>§SharedDepots: Option<HashMap<u64, u64>>§library_path: String

Base library path (eg. D:/Steam/)

§game_path: String

Full game path (eg. D:/Steam/steamapps/common/Team Fortress 2/

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impl Clone for AppState

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fn clone(&self) -> AppState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AppState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for AppState

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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Returns the argument unchanged.

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where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,