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SmoothDesign

Struct SmoothDesign 

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pub struct SmoothDesign {
    pub term_designs: Vec<DesignMatrix>,
    pub penalties: Vec<BlockwisePenalty>,
    pub nullspace_dims: Vec<usize>,
    pub penaltyinfo: Vec<PenaltyBlockInfo>,
    pub dropped_penaltyinfo: Vec<DroppedPenaltyBlockInfo>,
    pub terms: Vec<SmoothTerm>,
    pub coefficient_lower_bounds: Option<Array1<f64>>,
    pub linear_constraints: Option<LinearInequalityConstraints>,
}

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§term_designs: Vec<DesignMatrix>§penalties: Vec<BlockwisePenalty>

Per-term block-local penalties. Each col_range is relative to the smooth block (i.e. indexing into the concatenation of term_designs).

§nullspace_dims: Vec<usize>§penaltyinfo: Vec<PenaltyBlockInfo>§dropped_penaltyinfo: Vec<DroppedPenaltyBlockInfo>§terms: Vec<SmoothTerm>§coefficient_lower_bounds: Option<Array1<f64>>

Optional smooth-block lower bounds in smooth coefficient coordinates. Length equals total_smooth_cols() when present.

§linear_constraints: Option<LinearInequalityConstraints>

Optional smooth-block inequality constraints: A_smooth * beta_smooth >= b.

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impl SmoothDesign

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pub fn total_smooth_cols(&self) -> usize

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pub fn nrows(&self) -> usize

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impl SmoothDesign

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pub fn map_term_coefficients( unconstrained: &Array1<f64>, shape: ShapeConstraint, ) -> Result<Array1<f64>, BasisError>

Map an unconstrained term coefficient vector to its constrained shape space. This is useful for nonlinear fits that optimize unconstrained parameters.

Trait Implementations§

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impl Clone for SmoothDesign

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fn clone(&self) -> SmoothDesign

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SmoothDesign

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<RawSmoothDesign> for SmoothDesign

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fn from(value: RawSmoothDesign) -> Self

Converts to this type from the input type.

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