pub struct PickPoint {
pub x: f32,
pub y: f32,
pub z: f32,
}Expand description
World-space hit point of the most recent click pick.
Fields§
§x: f32§y: f32§z: f32Trait Implementations§
impl Copy for PickPoint
impl StructuralPartialEq for PickPoint
Auto Trait Implementations§
impl Freeze for PickPoint
impl RefUnwindSafe for PickPoint
impl Send for PickPoint
impl Sync for PickPoint
impl Unpin for PickPoint
impl UnsafeUnpin for PickPoint
impl UnwindSafe for PickPoint
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more