pub struct MaterialHandle {
pub id: u32,
}Expand description
Handle to a material asset. The renderer maps this ID to a Three.js material.
Fields§
§id: u32Trait Implementations§
Source§impl Clone for MaterialHandle
impl Clone for MaterialHandle
impl Component for MaterialHandle
impl Copy for MaterialHandle
Source§impl Debug for MaterialHandle
impl Debug for MaterialHandle
impl Eq for MaterialHandle
Source§impl Hash for MaterialHandle
impl Hash for MaterialHandle
Source§impl PartialEq for MaterialHandle
impl PartialEq for MaterialHandle
impl StructuralPartialEq for MaterialHandle
Auto Trait Implementations§
impl Freeze for MaterialHandle
impl RefUnwindSafe for MaterialHandle
impl Send for MaterialHandle
impl Sync for MaterialHandle
impl Unpin for MaterialHandle
impl UnsafeUnpin for MaterialHandle
impl UnwindSafe for MaterialHandle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more