pub struct SystemInfo {
pub score: usize,
pub resources: Resources,
pub production: SystemProduction,
pub structures: IndexMap<StructureType, usize>,
pub events: Vec<Event>,
}Fields§
§score: usizeComputed score of the system
resources: ResourcesResources in the system.
production: SystemProductionProduction of the system.
Given in units per hour (3600 ticks).
structures: IndexMap<StructureType, usize>Structure levels
events: Vec<Event>Events in flight
Next resource, unit builds, incoming attacks, etc.
Trait Implementations§
Source§impl Clone for SystemInfo
impl Clone for SystemInfo
Source§fn clone(&self) -> SystemInfo
fn clone(&self) -> SystemInfo
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SystemInfo
impl Debug for SystemInfo
Source§impl Default for SystemInfo
impl Default for SystemInfo
Source§fn default() -> SystemInfo
fn default() -> SystemInfo
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for SystemInfo
impl RefUnwindSafe for SystemInfo
impl Send for SystemInfo
impl Sync for SystemInfo
impl Unpin for SystemInfo
impl UnsafeUnpin for SystemInfo
impl UnwindSafe for SystemInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more