pub struct Context<Actor, Message, State, Response, Error> {
pub mgs: Message,
pub state: Arc<Mutex<State>>,
pub self_ref: Arc<ActorRef<Actor, Message, State, Response, Error>>,
}Expand description
Context is a structure that holds the context of an actor.
It contains the following fields:
mgs: The message that the actor is currently processing.state: The current state of the actor, wrapped in anArc<Mutex<T>>for thread safety.self_ref: A reference to the actor itself. This is useful for actors that need to send messages to themselves.
§Type parameters
Actor: The type of the actor.Message: The type of the messages that the actor can process.State: The type of the state of the actor.Response: The type of the response that the actor produces after processing a message.Error: The type of the error that the actor can produce.
Fields§
§mgs: Message§state: Arc<Mutex<State>>§self_ref: Arc<ActorRef<Actor, Message, State, Response, Error>>Trait Implementations§
Auto Trait Implementations§
impl<Actor, Message, State, Response, Error> Freeze for Context<Actor, Message, State, Response, Error>where
Message: Freeze,
impl<Actor, Message, State, Response, Error> !RefUnwindSafe for Context<Actor, Message, State, Response, Error>
impl<Actor, Message, State, Response, Error> Send for Context<Actor, Message, State, Response, Error>
impl<Actor, Message, State, Response, Error> Sync for Context<Actor, Message, State, Response, Error>
impl<Actor, Message, State, Response, Error> Unpin for Context<Actor, Message, State, Response, Error>where
Message: Unpin,
impl<Actor, Message, State, Response, Error> !UnwindSafe for Context<Actor, Message, State, Response, Error>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more