pub struct GuildBadgeSettings {
pub part_id: i32,
pub color_id: i32,
pub position: i32,
}
Fields§
§part_id: i32
§color_id: i32
§position: i32
Trait Implementations§
Source§impl Clone for GuildBadgeSettings
impl Clone for GuildBadgeSettings
Source§fn clone(&self) -> GuildBadgeSettings
fn clone(&self) -> GuildBadgeSettings
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for GuildBadgeSettings
impl Debug for GuildBadgeSettings
Source§impl Default for GuildBadgeSettings
impl Default for GuildBadgeSettings
Source§fn default() -> GuildBadgeSettings
fn default() -> GuildBadgeSettings
Returns the “default value” for a type. Read more
Source§impl PacketVariable for GuildBadgeSettings
impl PacketVariable for GuildBadgeSettings
Source§impl PartialEq for GuildBadgeSettings
impl PartialEq for GuildBadgeSettings
impl StructuralPartialEq for GuildBadgeSettings
Auto Trait Implementations§
impl Freeze for GuildBadgeSettings
impl RefUnwindSafe for GuildBadgeSettings
impl Send for GuildBadgeSettings
impl Sync for GuildBadgeSettings
impl Unpin for GuildBadgeSettings
impl UnwindSafe for GuildBadgeSettings
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more