pub struct Game2UserBlocked {
pub player_block_length: i32,
}
Fields§
§player_block_length: i32
Trait Implementations§
Source§impl BaseParser for Game2UserBlocked
impl BaseParser for Game2UserBlocked
fn parse(packet: &mut HPacket) -> Self
fn append_to_packet(&self, packet: &mut HPacket)
fn get_direction() -> HDirection
fn get_packet_name() -> String
Source§impl Clone for Game2UserBlocked
impl Clone for Game2UserBlocked
Source§fn clone(&self) -> Game2UserBlocked
fn clone(&self) -> Game2UserBlocked
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for Game2UserBlocked
impl Debug for Game2UserBlocked
Source§impl Default for Game2UserBlocked
impl Default for Game2UserBlocked
Source§fn default() -> Game2UserBlocked
fn default() -> Game2UserBlocked
Returns the “default value” for a type. Read more
Source§impl PacketVariable for Game2UserBlocked
impl PacketVariable for Game2UserBlocked
Source§impl PartialEq for Game2UserBlocked
impl PartialEq for Game2UserBlocked
impl StructuralPartialEq for Game2UserBlocked
Auto Trait Implementations§
impl Freeze for Game2UserBlocked
impl RefUnwindSafe for Game2UserBlocked
impl Send for Game2UserBlocked
impl Sync for Game2UserBlocked
impl Unpin for Game2UserBlocked
impl UnwindSafe for Game2UserBlocked
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more