pub struct Game2SnowWarGameStats {
pub player_with_most_kills: i32,
pub player_with_most_hits: i32,
}
Fields§
§player_with_most_kills: i32
§player_with_most_hits: i32
Trait Implementations§
Source§impl Clone for Game2SnowWarGameStats
impl Clone for Game2SnowWarGameStats
Source§fn clone(&self) -> Game2SnowWarGameStats
fn clone(&self) -> Game2SnowWarGameStats
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for Game2SnowWarGameStats
impl Debug for Game2SnowWarGameStats
Source§impl Default for Game2SnowWarGameStats
impl Default for Game2SnowWarGameStats
Source§fn default() -> Game2SnowWarGameStats
fn default() -> Game2SnowWarGameStats
Returns the “default value” for a type. Read more
Source§impl PartialEq for Game2SnowWarGameStats
impl PartialEq for Game2SnowWarGameStats
impl StructuralPartialEq for Game2SnowWarGameStats
Auto Trait Implementations§
impl Freeze for Game2SnowWarGameStats
impl RefUnwindSafe for Game2SnowWarGameStats
impl Send for Game2SnowWarGameStats
impl Sync for Game2SnowWarGameStats
impl Unpin for Game2SnowWarGameStats
impl UnwindSafe for Game2SnowWarGameStats
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more