pub struct AchievementData {Show 14 fields
pub achievement_id: LegacyId,
pub level: i32,
pub badge_id: String,
pub score_at_start_of_level: i32,
pub score_limit: i32,
pub level_reward_points: i32,
pub level_reward_point_type: i32,
pub current_points: i32,
pub final_level: bool,
pub category: String,
pub sub_category: String,
pub level_count: i32,
pub display_method: i32,
pub state: i32,
}
Fields§
§achievement_id: LegacyId
§level: i32
§badge_id: String
§score_at_start_of_level: i32
§score_limit: i32
§level_reward_points: i32
§level_reward_point_type: i32
§current_points: i32
§final_level: bool
§category: String
§sub_category: String
§level_count: i32
§display_method: i32
§state: i32
Trait Implementations§
Source§impl Clone for AchievementData
impl Clone for AchievementData
Source§fn clone(&self) -> AchievementData
fn clone(&self) -> AchievementData
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for AchievementData
impl Debug for AchievementData
Source§impl Default for AchievementData
impl Default for AchievementData
Source§fn default() -> AchievementData
fn default() -> AchievementData
Returns the “default value” for a type. Read more
Source§impl PacketVariable for AchievementData
impl PacketVariable for AchievementData
Source§impl PartialEq for AchievementData
impl PartialEq for AchievementData
impl StructuralPartialEq for AchievementData
Auto Trait Implementations§
impl Freeze for AchievementData
impl RefUnwindSafe for AchievementData
impl Send for AchievementData
impl Sync for AchievementData
impl Unpin for AchievementData
impl UnwindSafe for AchievementData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more