pub struct Game2GetFriendsLeaderboard {
pub selected_game: i32,
pub rank: i32,
pub scroll_dir: i32,
pub view_size: i32,
pub window_size: i32,
}
Fields§
§selected_game: i32
§rank: i32
§scroll_dir: i32
§view_size: i32
§window_size: i32
Trait Implementations§
Source§impl BaseParser for Game2GetFriendsLeaderboard
impl BaseParser for Game2GetFriendsLeaderboard
fn parse(packet: &mut HPacket) -> Self
fn append_to_packet(&self, packet: &mut HPacket)
fn get_direction() -> HDirection
fn get_packet_name() -> String
Source§impl Clone for Game2GetFriendsLeaderboard
impl Clone for Game2GetFriendsLeaderboard
Source§fn clone(&self) -> Game2GetFriendsLeaderboard
fn clone(&self) -> Game2GetFriendsLeaderboard
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for Game2GetFriendsLeaderboard
impl Debug for Game2GetFriendsLeaderboard
Source§impl Default for Game2GetFriendsLeaderboard
impl Default for Game2GetFriendsLeaderboard
Source§fn default() -> Game2GetFriendsLeaderboard
fn default() -> Game2GetFriendsLeaderboard
Returns the “default value” for a type. Read more
impl StructuralPartialEq for Game2GetFriendsLeaderboard
Auto Trait Implementations§
impl Freeze for Game2GetFriendsLeaderboard
impl RefUnwindSafe for Game2GetFriendsLeaderboard
impl Send for Game2GetFriendsLeaderboard
impl Sync for Game2GetFriendsLeaderboard
impl Unpin for Game2GetFriendsLeaderboard
impl UnwindSafe for Game2GetFriendsLeaderboard
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more