pub struct Game2GameChat {
pub message: String,
}
Fields§
§message: String
Trait Implementations§
Source§impl BaseParser for Game2GameChat
impl BaseParser for Game2GameChat
fn parse(packet: &mut HPacket) -> Self
fn append_to_packet(&self, packet: &mut HPacket)
fn get_direction() -> HDirection
fn get_packet_name() -> String
Source§impl Clone for Game2GameChat
impl Clone for Game2GameChat
Source§fn clone(&self) -> Game2GameChat
fn clone(&self) -> Game2GameChat
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for Game2GameChat
impl Debug for Game2GameChat
Source§impl Default for Game2GameChat
impl Default for Game2GameChat
Source§fn default() -> Game2GameChat
fn default() -> Game2GameChat
Returns the “default value” for a type. Read more
Source§impl PacketVariable for Game2GameChat
impl PacketVariable for Game2GameChat
Source§impl PartialEq for Game2GameChat
impl PartialEq for Game2GameChat
impl StructuralPartialEq for Game2GameChat
Auto Trait Implementations§
impl Freeze for Game2GameChat
impl RefUnwindSafe for Game2GameChat
impl Send for Game2GameChat
impl Sync for Game2GameChat
impl Unpin for Game2GameChat
impl UnwindSafe for Game2GameChat
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more