pub struct YouArePlayingGame {
pub is_playing: bool,
}
Fields§
§is_playing: bool
Trait Implementations§
Source§impl BaseParser for YouArePlayingGame
impl BaseParser for YouArePlayingGame
fn parse(packet: &mut HPacket) -> Self
fn append_to_packet(&self, packet: &mut HPacket)
fn get_direction() -> HDirection
fn get_packet_name() -> String
Source§impl Clone for YouArePlayingGame
impl Clone for YouArePlayingGame
Source§fn clone(&self) -> YouArePlayingGame
fn clone(&self) -> YouArePlayingGame
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for YouArePlayingGame
impl Debug for YouArePlayingGame
Source§impl Default for YouArePlayingGame
impl Default for YouArePlayingGame
Source§fn default() -> YouArePlayingGame
fn default() -> YouArePlayingGame
Returns the “default value” for a type. Read more
Source§impl PacketVariable for YouArePlayingGame
impl PacketVariable for YouArePlayingGame
Source§impl PartialEq for YouArePlayingGame
impl PartialEq for YouArePlayingGame
impl StructuralPartialEq for YouArePlayingGame
Auto Trait Implementations§
impl Freeze for YouArePlayingGame
impl RefUnwindSafe for YouArePlayingGame
impl Send for YouArePlayingGame
impl Sync for YouArePlayingGame
impl Unpin for YouArePlayingGame
impl UnwindSafe for YouArePlayingGame
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more