pub struct Game2TotalLeaderboard {
pub leaderboard: Vec<LeaderBoardEntry>,
pub total_list_size: i32,
pub game_type_id: i32,
}
Fields§
§leaderboard: Vec<LeaderBoardEntry>
§total_list_size: i32
§game_type_id: i32
Trait Implementations§
Source§impl BaseParser for Game2TotalLeaderboard
impl BaseParser for Game2TotalLeaderboard
fn parse(packet: &mut HPacket) -> Self
fn append_to_packet(&self, packet: &mut HPacket)
fn get_direction() -> HDirection
fn get_packet_name() -> String
Source§impl Clone for Game2TotalLeaderboard
impl Clone for Game2TotalLeaderboard
Source§fn clone(&self) -> Game2TotalLeaderboard
fn clone(&self) -> Game2TotalLeaderboard
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for Game2TotalLeaderboard
impl Debug for Game2TotalLeaderboard
Source§impl Default for Game2TotalLeaderboard
impl Default for Game2TotalLeaderboard
Source§fn default() -> Game2TotalLeaderboard
fn default() -> Game2TotalLeaderboard
Returns the “default value” for a type. Read more
Source§impl PartialEq for Game2TotalLeaderboard
impl PartialEq for Game2TotalLeaderboard
impl StructuralPartialEq for Game2TotalLeaderboard
Auto Trait Implementations§
impl Freeze for Game2TotalLeaderboard
impl RefUnwindSafe for Game2TotalLeaderboard
impl Send for Game2TotalLeaderboard
impl Sync for Game2TotalLeaderboard
impl Unpin for Game2TotalLeaderboard
impl UnwindSafe for Game2TotalLeaderboard
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more