pub struct Game2StartingGameFailed {
pub reason: i32,
}
Fields§
§reason: i32
Trait Implementations§
Source§impl BaseParser for Game2StartingGameFailed
impl BaseParser for Game2StartingGameFailed
fn parse(packet: &mut HPacket) -> Self
fn append_to_packet(&self, packet: &mut HPacket)
fn get_direction() -> HDirection
fn get_packet_name() -> String
Source§impl Clone for Game2StartingGameFailed
impl Clone for Game2StartingGameFailed
Source§fn clone(&self) -> Game2StartingGameFailed
fn clone(&self) -> Game2StartingGameFailed
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for Game2StartingGameFailed
impl Debug for Game2StartingGameFailed
Source§impl Default for Game2StartingGameFailed
impl Default for Game2StartingGameFailed
Source§fn default() -> Game2StartingGameFailed
fn default() -> Game2StartingGameFailed
Returns the “default value” for a type. Read more
Source§impl PartialEq for Game2StartingGameFailed
impl PartialEq for Game2StartingGameFailed
impl StructuralPartialEq for Game2StartingGameFailed
Auto Trait Implementations§
impl Freeze for Game2StartingGameFailed
impl RefUnwindSafe for Game2StartingGameFailed
impl Send for Game2StartingGameFailed
impl Sync for Game2StartingGameFailed
impl Unpin for Game2StartingGameFailed
impl UnwindSafe for Game2StartingGameFailed
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more