pub struct Game2StageRunning {
pub time_to_stage_end: i32,
}
Fields§
§time_to_stage_end: i32
Trait Implementations§
Source§impl BaseParser for Game2StageRunning
impl BaseParser for Game2StageRunning
fn parse(packet: &mut HPacket) -> Self
fn append_to_packet(&self, packet: &mut HPacket)
fn get_direction() -> HDirection
fn get_packet_name() -> String
Source§impl Clone for Game2StageRunning
impl Clone for Game2StageRunning
Source§fn clone(&self) -> Game2StageRunning
fn clone(&self) -> Game2StageRunning
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for Game2StageRunning
impl Debug for Game2StageRunning
Source§impl Default for Game2StageRunning
impl Default for Game2StageRunning
Source§fn default() -> Game2StageRunning
fn default() -> Game2StageRunning
Returns the “default value” for a type. Read more
Source§impl PacketVariable for Game2StageRunning
impl PacketVariable for Game2StageRunning
Source§impl PartialEq for Game2StageRunning
impl PartialEq for Game2StageRunning
impl StructuralPartialEq for Game2StageRunning
Auto Trait Implementations§
impl Freeze for Game2StageRunning
impl RefUnwindSafe for Game2StageRunning
impl Send for Game2StageRunning
impl Sync for Game2StageRunning
impl Unpin for Game2StageRunning
impl UnwindSafe for Game2StageRunning
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more