pub struct Game2GameLongData {
pub game_lobby_data: GameLobbyData,
}
Fields§
§game_lobby_data: GameLobbyData
Trait Implementations§
Source§impl BaseParser for Game2GameLongData
impl BaseParser for Game2GameLongData
fn parse(packet: &mut HPacket) -> Self
fn append_to_packet(&self, packet: &mut HPacket)
fn get_direction() -> HDirection
fn get_packet_name() -> String
Source§impl Clone for Game2GameLongData
impl Clone for Game2GameLongData
Source§fn clone(&self) -> Game2GameLongData
fn clone(&self) -> Game2GameLongData
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for Game2GameLongData
impl Debug for Game2GameLongData
Source§impl Default for Game2GameLongData
impl Default for Game2GameLongData
Source§fn default() -> Game2GameLongData
fn default() -> Game2GameLongData
Returns the “default value” for a type. Read more
Source§impl PacketVariable for Game2GameLongData
impl PacketVariable for Game2GameLongData
Source§impl PartialEq for Game2GameLongData
impl PartialEq for Game2GameLongData
impl StructuralPartialEq for Game2GameLongData
Auto Trait Implementations§
impl Freeze for Game2GameLongData
impl RefUnwindSafe for Game2GameLongData
impl Send for Game2GameLongData
impl Sync for Game2GameLongData
impl Unpin for Game2GameLongData
impl UnwindSafe for Game2GameLongData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more