pub struct Game2GameCancelled {}
Trait Implementations§
Source§impl BaseParser for Game2GameCancelled
impl BaseParser for Game2GameCancelled
fn parse(packet: &mut HPacket) -> Self
fn append_to_packet(&self, packet: &mut HPacket)
fn get_direction() -> HDirection
fn get_packet_name() -> String
Source§impl Clone for Game2GameCancelled
impl Clone for Game2GameCancelled
Source§fn clone(&self) -> Game2GameCancelled
fn clone(&self) -> Game2GameCancelled
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for Game2GameCancelled
impl Debug for Game2GameCancelled
Source§impl Default for Game2GameCancelled
impl Default for Game2GameCancelled
Source§fn default() -> Game2GameCancelled
fn default() -> Game2GameCancelled
Returns the “default value” for a type. Read more
Source§impl PacketVariable for Game2GameCancelled
impl PacketVariable for Game2GameCancelled
Source§impl PartialEq for Game2GameCancelled
impl PartialEq for Game2GameCancelled
impl StructuralPartialEq for Game2GameCancelled
Auto Trait Implementations§
impl Freeze for Game2GameCancelled
impl RefUnwindSafe for Game2GameCancelled
impl Send for Game2GameCancelled
impl Sync for Game2GameCancelled
impl Unpin for Game2GameCancelled
impl UnwindSafe for Game2GameCancelled
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more