pub struct Game2FriendsLeaderboard {
pub leaderboard: Vec<LeaderBoardEntry>,
pub total_list_size: i32,
pub game_type_id: i32,
}
Fields§
§leaderboard: Vec<LeaderBoardEntry>
§total_list_size: i32
§game_type_id: i32
Trait Implementations§
Source§impl BaseParser for Game2FriendsLeaderboard
impl BaseParser for Game2FriendsLeaderboard
fn parse(packet: &mut HPacket) -> Self
fn append_to_packet(&self, packet: &mut HPacket)
fn get_direction() -> HDirection
fn get_packet_name() -> String
Source§impl Clone for Game2FriendsLeaderboard
impl Clone for Game2FriendsLeaderboard
Source§fn clone(&self) -> Game2FriendsLeaderboard
fn clone(&self) -> Game2FriendsLeaderboard
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for Game2FriendsLeaderboard
impl Debug for Game2FriendsLeaderboard
Source§impl Default for Game2FriendsLeaderboard
impl Default for Game2FriendsLeaderboard
Source§fn default() -> Game2FriendsLeaderboard
fn default() -> Game2FriendsLeaderboard
Returns the “default value” for a type. Read more
Source§impl PartialEq for Game2FriendsLeaderboard
impl PartialEq for Game2FriendsLeaderboard
impl StructuralPartialEq for Game2FriendsLeaderboard
Auto Trait Implementations§
impl Freeze for Game2FriendsLeaderboard
impl RefUnwindSafe for Game2FriendsLeaderboard
impl Send for Game2FriendsLeaderboard
impl Sync for Game2FriendsLeaderboard
impl Unpin for Game2FriendsLeaderboard
impl UnwindSafe for Game2FriendsLeaderboard
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more