pub struct Game2AccountGameStatus {
pub game_type_id: i32,
pub free_games_left: i32,
pub games_played_total: i32,
}
Fields§
§game_type_id: i32
§free_games_left: i32
§games_played_total: i32
Trait Implementations§
Source§impl BaseParser for Game2AccountGameStatus
impl BaseParser for Game2AccountGameStatus
fn parse(packet: &mut HPacket) -> Self
fn append_to_packet(&self, packet: &mut HPacket)
fn get_direction() -> HDirection
fn get_packet_name() -> String
Source§impl Clone for Game2AccountGameStatus
impl Clone for Game2AccountGameStatus
Source§fn clone(&self) -> Game2AccountGameStatus
fn clone(&self) -> Game2AccountGameStatus
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for Game2AccountGameStatus
impl Debug for Game2AccountGameStatus
Source§impl Default for Game2AccountGameStatus
impl Default for Game2AccountGameStatus
Source§fn default() -> Game2AccountGameStatus
fn default() -> Game2AccountGameStatus
Returns the “default value” for a type. Read more
Source§impl PartialEq for Game2AccountGameStatus
impl PartialEq for Game2AccountGameStatus
impl StructuralPartialEq for Game2AccountGameStatus
Auto Trait Implementations§
impl Freeze for Game2AccountGameStatus
impl RefUnwindSafe for Game2AccountGameStatus
impl Send for Game2AccountGameStatus
impl Sync for Game2AccountGameStatus
impl Unpin for Game2AccountGameStatus
impl UnwindSafe for Game2AccountGameStatus
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more