pub struct Game2TeamPlayerData {
pub user_name: String,
pub user_id: LegacyId,
pub figure: String,
pub gender: String,
pub score: i32,
pub player_stats: Game2PlayerStatsData,
}
Fields§
§user_name: String
§user_id: LegacyId
§figure: String
§gender: String
§score: i32
§player_stats: Game2PlayerStatsData
Trait Implementations§
Source§impl Clone for Game2TeamPlayerData
impl Clone for Game2TeamPlayerData
Source§fn clone(&self) -> Game2TeamPlayerData
fn clone(&self) -> Game2TeamPlayerData
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for Game2TeamPlayerData
impl Debug for Game2TeamPlayerData
Source§impl Default for Game2TeamPlayerData
impl Default for Game2TeamPlayerData
Source§fn default() -> Game2TeamPlayerData
fn default() -> Game2TeamPlayerData
Returns the “default value” for a type. Read more
Source§impl PacketVariable for Game2TeamPlayerData
impl PacketVariable for Game2TeamPlayerData
Source§impl PartialEq for Game2TeamPlayerData
impl PartialEq for Game2TeamPlayerData
impl StructuralPartialEq for Game2TeamPlayerData
Auto Trait Implementations§
impl Freeze for Game2TeamPlayerData
impl RefUnwindSafe for Game2TeamPlayerData
impl Send for Game2TeamPlayerData
impl Sync for Game2TeamPlayerData
impl Unpin for Game2TeamPlayerData
impl UnwindSafe for Game2TeamPlayerData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more