pub struct Game2GetWeeklyLeaderboard {
pub selected_game: i32,
pub offset: i32,
pub rank: i32,
pub scroll_dir: i32,
pub view_size: i32,
pub window_size: i32,
}
Fields§
§selected_game: i32
§offset: i32
§rank: i32
§scroll_dir: i32
§view_size: i32
§window_size: i32
Trait Implementations§
Source§impl BaseParser for Game2GetWeeklyLeaderboard
impl BaseParser for Game2GetWeeklyLeaderboard
fn parse(packet: &mut HPacket) -> Self
fn append_to_packet(&self, packet: &mut HPacket)
fn get_direction() -> HDirection
fn get_packet_name() -> String
Source§impl Clone for Game2GetWeeklyLeaderboard
impl Clone for Game2GetWeeklyLeaderboard
Source§fn clone(&self) -> Game2GetWeeklyLeaderboard
fn clone(&self) -> Game2GetWeeklyLeaderboard
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for Game2GetWeeklyLeaderboard
impl Debug for Game2GetWeeklyLeaderboard
Source§impl Default for Game2GetWeeklyLeaderboard
impl Default for Game2GetWeeklyLeaderboard
Source§fn default() -> Game2GetWeeklyLeaderboard
fn default() -> Game2GetWeeklyLeaderboard
Returns the “default value” for a type. Read more
impl StructuralPartialEq for Game2GetWeeklyLeaderboard
Auto Trait Implementations§
impl Freeze for Game2GetWeeklyLeaderboard
impl RefUnwindSafe for Game2GetWeeklyLeaderboard
impl Send for Game2GetWeeklyLeaderboard
impl Sync for Game2GetWeeklyLeaderboard
impl Unpin for Game2GetWeeklyLeaderboard
impl UnwindSafe for Game2GetWeeklyLeaderboard
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more