Struct g_rust::extension::parsers::subparsers::GameStatusData
source · pub struct GameStatusData {
pub turn: i32,
pub checksum: i32,
pub events: Vec<Vec<SnowWarGameEventData>>,
}
Fields§
§turn: i32
§checksum: i32
§events: Vec<Vec<SnowWarGameEventData>>
Trait Implementations§
source§impl Clone for GameStatusData
impl Clone for GameStatusData
source§fn clone(&self) -> GameStatusData
fn clone(&self) -> GameStatusData
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for GameStatusData
impl Debug for GameStatusData
source§impl Default for GameStatusData
impl Default for GameStatusData
source§fn default() -> GameStatusData
fn default() -> GameStatusData
Returns the “default value” for a type. Read more
source§impl PacketVariable for GameStatusData
impl PacketVariable for GameStatusData
source§impl PartialEq<GameStatusData> for GameStatusData
impl PartialEq<GameStatusData> for GameStatusData
source§fn eq(&self, other: &GameStatusData) -> bool
fn eq(&self, other: &GameStatusData) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for GameStatusData
Auto Trait Implementations§
impl RefUnwindSafe for GameStatusData
impl Send for GameStatusData
impl Sync for GameStatusData
impl Unpin for GameStatusData
impl UnwindSafe for GameStatusData
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more