Struct g_rust::extension::parsers::subparsers::GameLobbyPlayerData
source · pub struct GameLobbyPlayerData {
pub user_id: LegacyId,
pub name: String,
pub figure: String,
pub gender: String,
pub team_id: i32,
pub skill_level: i32,
pub total_score: i32,
pub score_to_next_level: i32,
}
Fields§
§user_id: LegacyId
§name: String
§figure: String
§gender: String
§team_id: i32
§skill_level: i32
§total_score: i32
§score_to_next_level: i32
Trait Implementations§
source§impl Clone for GameLobbyPlayerData
impl Clone for GameLobbyPlayerData
source§fn clone(&self) -> GameLobbyPlayerData
fn clone(&self) -> GameLobbyPlayerData
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for GameLobbyPlayerData
impl Debug for GameLobbyPlayerData
source§impl Default for GameLobbyPlayerData
impl Default for GameLobbyPlayerData
source§fn default() -> GameLobbyPlayerData
fn default() -> GameLobbyPlayerData
Returns the “default value” for a type. Read more
source§impl PacketVariable for GameLobbyPlayerData
impl PacketVariable for GameLobbyPlayerData
source§impl PartialEq<GameLobbyPlayerData> for GameLobbyPlayerData
impl PartialEq<GameLobbyPlayerData> for GameLobbyPlayerData
source§fn eq(&self, other: &GameLobbyPlayerData) -> bool
fn eq(&self, other: &GameLobbyPlayerData) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for GameLobbyPlayerData
Auto Trait Implementations§
impl RefUnwindSafe for GameLobbyPlayerData
impl Send for GameLobbyPlayerData
impl Sync for GameLobbyPlayerData
impl Unpin for GameLobbyPlayerData
impl UnwindSafe for GameLobbyPlayerData
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more