pub enum TextureEditorMessage {
Texture(Option<TextureResource>),
}Variants§
Texture(Option<TextureResource>)
Implementations§
source§impl TextureEditorMessage
impl TextureEditorMessage
pub fn texture( destination: Handle<UiNode>, direction: MessageDirection, value: Option<TextureResource> ) -> UiMessage
Trait Implementations§
source§impl Clone for TextureEditorMessage
impl Clone for TextureEditorMessage
source§fn clone(&self) -> TextureEditorMessage
fn clone(&self) -> TextureEditorMessage
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for TextureEditorMessage
impl Debug for TextureEditorMessage
source§impl PartialEq for TextureEditorMessage
impl PartialEq for TextureEditorMessage
source§fn eq(&self, other: &TextureEditorMessage) -> bool
fn eq(&self, other: &TextureEditorMessage) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl Eq for TextureEditorMessage
impl StructuralEq for TextureEditorMessage
impl StructuralPartialEq for TextureEditorMessage
Auto Trait Implementations§
impl !RefUnwindSafe for TextureEditorMessage
impl Send for TextureEditorMessage
impl Sync for TextureEditorMessage
impl Unpin for TextureEditorMessage
impl !UnwindSafe for TextureEditorMessage
Blanket Implementations§
source§impl<T> BaseInteractionMode for Twhere
T: 'static,
impl<T> BaseInteractionMode for Twhere T: 'static,
source§impl<T> BorrowMut<T> for Twhere
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