Enum fyrox::resource::texture::TexturePixelKind
source · #[repr(u32)]pub enum TexturePixelKind {
Show 25 variants
R8 = 0,
RGB8 = 1,
RGBA8 = 2,
RG8 = 3,
R16 = 4,
RG16 = 5,
BGR8 = 6,
BGRA8 = 7,
RGB16 = 8,
RGBA16 = 9,
DXT1RGB = 10,
DXT1RGBA = 11,
DXT3RGBA = 12,
DXT5RGBA = 13,
R8RGTC = 14,
RG8RGTC = 15,
RGB32F = 16,
RGBA32F = 17,
Luminance8 = 18,
LuminanceAlpha8 = 19,
Luminance16 = 20,
LuminanceAlpha16 = 21,
RGB16F = 22,
R32F = 23,
R16F = 24,
}Expand description
Texture kind defines pixel format of texture.
Variants§
R8 = 0
1 byte red.
RGB8 = 1
Red, green, and blue components, each by 1 byte.
RGBA8 = 2
Red, green, blue, and alpha components, each by 1 byte.
RG8 = 3
Red and green, each by 1 byte.
R16 = 4
2 byte red.
RG16 = 5
Red and green, each by 2 byte.
BGR8 = 6
Blue, green, and red components, each by 1 byte.
BGRA8 = 7
Blue, green, red and alpha components, each by 1 byte.
RGB16 = 8
Red, green, and blue components, each by 2 byte.
RGBA16 = 9
Red, green, blue, and alpha components, each by 2 byte.
DXT1RGB = 10
Compressed S3TC DXT1 RGB (no alpha).
DXT1RGBA = 11
Compressed S3TC DXT1 RGBA.
DXT3RGBA = 12
Compressed S3TC DXT3 RGBA.
DXT5RGBA = 13
Compressed S3TC DXT5 RGBA.
R8RGTC = 14
Compressed R8 texture (RGTC).
RG8RGTC = 15
Compressed RG8 texture (RGTC).
RGB32F = 16
Floating-point RGB texture with 32bit depth.
RGBA32F = 17
Floating-point RGBA texture with 32bit depth.
Luminance8 = 18
1 byte luminance texture where pixels will have (L, L, L, 1.0) value on fetching.
Platform-specific
- WebAssembly - not supported, the image will act like
Self::R8format, which will have (R, 0.0, 0.0, 1.0) pixels.
LuminanceAlpha8 = 19
1 byte for luminance and 1 for alpha, where all pixels will have (L, L, L, A) value on fetching.
Platform-specific
- WebAssembly - not supported, the image will act like
Self::RG8format, which will have (R, G, R, G) pixels.
Luminance16 = 20
2 byte luminance texture where pixels will have (L, L, L, 1.0) value on fetching.
Platform-specific
- WebAssembly - not supported, the image will act like
Self::R8format, which will have (R, 0.0, 0.0, 1.0) pixels.
LuminanceAlpha16 = 21
2 byte for luminance and 2 for alpha, where all pixels will have (L, L, L, A) value on fetching.
Platform-specific
- WebAssembly - not supported, the image will act like
Self::RG16format, which will have (R, G, R, G) pixels.
RGB16F = 22
Red, green, blue components, each by 2 byte half-precision float.
R32F = 23
Red component as 4-byte, medium-precision float.
R16F = 24
Red component as 2-byte, half-precision float.
Implementations§
source§impl TexturePixelKind
impl TexturePixelKind
sourcepub fn size_in_bytes(&self) -> Option<usize>
pub fn size_in_bytes(&self) -> Option<usize>
Tries to get size of the pixel in bytes. Pixels of compressed textures consumes less than a byte, so
there’s no way to express their size on whole number of bytes, in this case None is returned.
Trait Implementations§
source§impl Clone for TexturePixelKind
impl Clone for TexturePixelKind
source§fn clone(&self) -> TexturePixelKind
fn clone(&self) -> TexturePixelKind
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moresource§impl Debug for TexturePixelKind
impl Debug for TexturePixelKind
source§impl From<TexturePixelKind> for PixelKind
impl From<TexturePixelKind> for PixelKind
source§fn from(texture_kind: TexturePixelKind) -> Self
fn from(texture_kind: TexturePixelKind) -> Self
source§impl PartialEq for TexturePixelKind
impl PartialEq for TexturePixelKind
source§fn eq(&self, other: &TexturePixelKind) -> bool
fn eq(&self, other: &TexturePixelKind) -> bool
self and other values to be equal, and is used
by ==.source§impl Reflect for TexturePixelKindwhere
Self: 'static,
impl Reflect for TexturePixelKindwhere Self: 'static,
fn type_name(&self) -> &'static str
fn doc(&self) -> &'static str
fn fields_info(&self, func: &mut dyn FnMut(Vec<FieldInfo<'_, '_>>))
fn into_any(self: Box<Self>) -> Box<dyn Any>
fn set( &mut self, value: Box<dyn Reflect> ) -> Result<Box<dyn Reflect>, Box<dyn Reflect>>
fn as_any(&self, func: &mut dyn FnMut(&dyn Any))
fn as_any_mut(&mut self, func: &mut dyn FnMut(&mut dyn Any))
fn as_reflect(&self, func: &mut dyn FnMut(&dyn Reflect))
fn as_reflect_mut(&mut self, func: &mut dyn FnMut(&mut dyn Reflect))
fn fields(&self, func: &mut dyn FnMut(Vec<&dyn Reflect>))
fn fields_mut(&mut self, func: &mut dyn FnMut(Vec<&mut dyn Reflect>))
fn field(&self, name: &str, func: &mut dyn FnMut(Option<&dyn Reflect>))
fn field_mut( &mut self, name: &str, func: &mut dyn FnMut(Option<&mut dyn Reflect>) )
source§fn set_field(
&mut self,
field: &str,
value: Box<dyn Reflect>,
func: &mut dyn FnMut(Result<Box<dyn Reflect>, Box<dyn Reflect>>)
)
fn set_field( &mut self, field: &str, value: Box<dyn Reflect>, func: &mut dyn FnMut(Result<Box<dyn Reflect>, Box<dyn Reflect>>) )
#[reflect(setter = ..)] or falls back to
Reflect::field_mutfn as_array(&self, func: &mut dyn FnMut(Option<&(dyn ReflectArray + 'static)>))
fn as_array_mut( &mut self, func: &mut dyn FnMut(Option<&mut (dyn ReflectArray + 'static)>) )
fn as_list(&self, func: &mut dyn FnMut(Option<&(dyn ReflectList + 'static)>))
fn as_list_mut( &mut self, func: &mut dyn FnMut(Option<&mut (dyn ReflectList + 'static)>) )
fn as_inheritable_variable( &self, func: &mut dyn FnMut(Option<&(dyn ReflectInheritableVariable + 'static)>) )
fn as_inheritable_variable_mut( &mut self, func: &mut dyn FnMut(Option<&mut (dyn ReflectInheritableVariable + 'static)>) )
fn as_hash_map( &self, func: &mut dyn FnMut(Option<&(dyn ReflectHashMap + 'static)>) )
fn as_hash_map_mut( &mut self, func: &mut dyn FnMut(Option<&mut (dyn ReflectHashMap + 'static)>) )
impl Copy for TexturePixelKind
impl Eq for TexturePixelKind
impl StructuralEq for TexturePixelKind
impl StructuralPartialEq for TexturePixelKind
Auto Trait Implementations§
impl RefUnwindSafe for TexturePixelKind
impl Send for TexturePixelKind
impl Sync for TexturePixelKind
impl Unpin for TexturePixelKind
impl UnwindSafe for TexturePixelKind
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