pub struct AxisAlignedBoundingBox {
pub min: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
pub max: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
}Fields§
§min: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>§max: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>Implementations§
source§impl AxisAlignedBoundingBox
impl AxisAlignedBoundingBox
pub const fn unit() -> AxisAlignedBoundingBox
pub const fn collapsed() -> AxisAlignedBoundingBox
pub fn from_radius(radius: f32) -> AxisAlignedBoundingBox
pub const fn from_min_max( min: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, max: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>> ) -> AxisAlignedBoundingBox
pub fn from_point( point: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>> ) -> AxisAlignedBoundingBox
pub fn from_points( points: &[Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>] ) -> AxisAlignedBoundingBox
pub fn add_point( &mut self, a: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>> )
pub fn inflate( &mut self, delta: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>> )
pub fn add_box(&mut self, other: AxisAlignedBoundingBox)
pub fn corners( &self ) -> [Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>; 8]
pub fn volume(&self) -> f32
pub fn offset( &mut self, v: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>> )
pub fn center(&self) -> Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>
pub fn half_extents( &self ) -> Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>
pub fn invalidate(&mut self)
pub fn is_valid(&self) -> bool
pub fn is_degenerate(&self) -> bool
pub fn is_invalid_or_degenerate(&self) -> bool
pub fn is_contains_point( &self, point: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>> ) -> bool
pub fn is_intersects_sphere( &self, position: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, radius: f32 ) -> bool
pub fn is_intersects_aabb(&self, other: &AxisAlignedBoundingBox) -> bool
sourcepub fn transform(
&self,
m: &Matrix<f32, Const<4>, Const<4>, ArrayStorage<f32, 4, 4>>
) -> AxisAlignedBoundingBox
pub fn transform( &self, m: &Matrix<f32, Const<4>, Const<4>, ArrayStorage<f32, 4, 4>> ) -> AxisAlignedBoundingBox
Transforms axis-aligned bounding box using given affine transformation matrix.
References
Transforming Axis-Aligned Bounding Boxes by Jim Arvo, “Graphics Gems”, Academic Press, 1990
pub fn split(&self) -> [AxisAlignedBoundingBox; 8]
Trait Implementations§
source§impl Clone for AxisAlignedBoundingBox
impl Clone for AxisAlignedBoundingBox
source§fn clone(&self) -> AxisAlignedBoundingBox
fn clone(&self) -> AxisAlignedBoundingBox
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for AxisAlignedBoundingBox
impl Debug for AxisAlignedBoundingBox
source§impl Default for AxisAlignedBoundingBox
impl Default for AxisAlignedBoundingBox
source§fn default() -> AxisAlignedBoundingBox
fn default() -> AxisAlignedBoundingBox
Returns the “default value” for a type. Read more
source§impl Visit for AxisAlignedBoundingBoxwhere
Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>: Visit,
impl Visit for AxisAlignedBoundingBoxwhere Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>: Visit,
impl Copy for AxisAlignedBoundingBox
Auto Trait Implementations§
impl RefUnwindSafe for AxisAlignedBoundingBox
impl Send for AxisAlignedBoundingBox
impl Sync for AxisAlignedBoundingBox
impl Unpin for AxisAlignedBoundingBox
impl UnwindSafe for AxisAlignedBoundingBox
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