pub type AnimationPose = AnimationPose<Handle<UiNode>>;Expand description
UI-specific animation pose.
Aliased Type§
pub struct AnimationPose { /* private fields */ }Trait Implementations§
Source§impl AnimationPoseExt for AnimationPose
impl AnimationPoseExt for AnimationPose
Source§fn apply(&self, ui: &mut UserInterface)
fn apply(&self, ui: &mut UserInterface)
Tries to set each value to the property from the animation pose to the respective widgets.