pub struct DrawingContext {
pub render_data: RenderData,
pub transform_stack: TransformStack,
pub style: StyleResource,
pub elapsed_time: f32,
/* private fields */
}Fields§
§render_data: RenderData§transform_stack: TransformStack§style: StyleResource§elapsed_time: f32Amount of time (in seconds) that passed from the creation of the engine. Keep in mind that this value is not guaranteed to match real time. A user can change delta time with which the engine “ticks” and this delta time affects elapsed time.
Implementations§
Source§impl DrawingContext
impl DrawingContext
pub fn new(style: StyleResource) -> DrawingContext
pub fn clear(&mut self)
pub fn copy_render_data_and_clear(&mut self, dest: &mut RenderData)
pub fn append(&mut self, render_data: &RenderData)
pub fn get_vertices(&self) -> &[Vertex]
pub fn get_triangles(&self) -> &[TriangleDefinition]
pub fn get_commands(&self) -> &Vec<Command>
pub fn push_opacity(&mut self, opacity: f32)
pub fn pop_opacity(&mut self)
pub fn triangle_points( &self, triangle: &TriangleDefinition, ) -> Option<(&Vertex, &Vertex, &Vertex)>
pub fn is_command_contains_point( &self, command: &Command, pos: Vector2<f32>, ) -> bool
pub fn commit( &mut self, clip_bounds: Rect<f32>, brush: Brush, texture: CommandTexture, material: &MaterialResource, clipping_geometry: Option<ClippingGeometry>, )
pub fn draw_text( &mut self, clip_bounds: Rect<f32>, position: Vector2<f32>, material: &MaterialResource, formatted_text: &FormattedText, )
Trait Implementations§
Source§impl Clone for DrawingContext
impl Clone for DrawingContext
Source§fn clone(&self) -> DrawingContext
fn clone(&self) -> DrawingContext
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for DrawingContext
impl Debug for DrawingContext
Source§impl Draw for DrawingContext
impl Draw for DrawingContext
fn push_vertex_raw(&mut self, vertex: Vertex)
fn push_triangle(&mut self, a: u32, b: u32, c: u32)
fn last_vertex_index(&self) -> u32
fn push_vertex(&mut self, pos: Vector2<f32>, tex_coord: Vector2<f32>)
fn push_triangle_multicolor(&mut self, vertices: [(Vector2<f32>, Color); 3])
fn push_triangle_filled(&mut self, vertices: [Vector2<f32>; 3])
fn push_line(&mut self, a: Vector2<f32>, b: Vector2<f32>, thickness: f32)
fn push_rect(&mut self, rect: &Rect<f32>, thickness: f32)
fn push_rect_vary(&mut self, rect: &Rect<f32>, thickness: Thickness)
fn push_rect_filled( &mut self, rect: &Rect<f32>, tex_coords: Option<&[Vector2<f32>; 4]>, )
fn push_rect_multicolor(&mut self, rect: &Rect<f32>, colors: [Color; 4])
fn push_circle_filled( &mut self, origin: Vector2<f32>, radius: f32, segments: usize, color: Color, )
fn push_circle( &mut self, center: Vector2<f32>, radius: f32, subdivisions: usize, thickness: f32, )
fn connect_as_line(&mut self, from: u32, to: u32, closed: bool)
fn push_arc( &mut self, center: Vector2<f32>, radius: f32, angles: Range<f32>, subdivisions: usize, thickness: f32, )
fn push_arc_path_with_thickness( &mut self, center: Vector2<f32>, radius: f32, angles: Range<f32>, subdivisions: usize, thickness: f32, )
fn push_arc_path( &mut self, center: Vector2<f32>, radius: f32, angles: Range<f32>, subdivisions: usize, )
fn push_line_path(&mut self, a: Vector2<f32>, b: Vector2<f32>)
fn push_line_path_with_thickness( &mut self, a: Vector2<f32>, b: Vector2<f32>, thickness: f32, )
fn push_rounded_rect_filled( &mut self, rect: &Rect<f32>, corner_radius: f32, corner_subdivisions: usize, )
fn push_rounded_rect( &mut self, rect: &Rect<f32>, thickness: f32, corner_radius: f32, corner_subdivisions: usize, )
fn push_bezier( &mut self, p0: Vector2<f32>, p1: Vector2<f32>, p2: Vector2<f32>, p3: Vector2<f32>, subdivisions: usize, thickness: f32, )
fn push_grid( &mut self, zoom: f32, cell_size: Vector2<f32>, grid_bounds: Rect<f32>, )
Auto Trait Implementations§
impl Freeze for DrawingContext
impl !RefUnwindSafe for DrawingContext
impl Send for DrawingContext
impl Sync for DrawingContext
impl Unpin for DrawingContext
impl UnsafeUnpin for DrawingContext
impl !UnwindSafe for DrawingContext
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