pub enum TreeMessage {
    Expand {
        expand: bool,
        expansion_strategy: TreeExpansionStrategy,
    },
    AddItem(Handle<UiNode>),
    RemoveItem(Handle<UiNode>),
    SetExpanderShown(bool),
    SetItems(Vec<Handle<UiNode>>),
    Select(SelectionState),
}

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Expand

Fields

§expand: bool
§expansion_strategy: TreeExpansionStrategy
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AddItem(Handle<UiNode>)

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RemoveItem(Handle<UiNode>)

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SetExpanderShown(bool)

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SetItems(Vec<Handle<UiNode>>)

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Select(SelectionState)

Implementations§

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impl TreeMessage

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pub fn expand( destination: Handle<UiNode>, direction: MessageDirection, expand: bool, expansion_strategy: TreeExpansionStrategy ) -> UiMessage

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pub fn add_item( destination: Handle<UiNode>, direction: MessageDirection, value: Handle<UiNode> ) -> UiMessage

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pub fn remove_item( destination: Handle<UiNode>, direction: MessageDirection, value: Handle<UiNode> ) -> UiMessage

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pub fn set_expander_shown( destination: Handle<UiNode>, direction: MessageDirection, value: bool ) -> UiMessage

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pub fn set_items( destination: Handle<UiNode>, direction: MessageDirection, value: Vec<Handle<UiNode>> ) -> UiMessage

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pub fn select( destination: Handle<UiNode>, direction: MessageDirection, value: SelectionState ) -> UiMessage

Trait Implementations§

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impl Clone for TreeMessage

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fn clone(&self) -> TreeMessage

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TreeMessage

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq<TreeMessage> for TreeMessage

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fn eq(&self, other: &TreeMessage) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for TreeMessage

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impl StructuralEq for TreeMessage

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impl StructuralPartialEq for TreeMessage

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type Output = T

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