Struct fyrox_ui::BuildContext
source · pub struct BuildContext<'a> { /* private fields */ }Implementations§
source§impl<'a> BuildContext<'a>
impl<'a> BuildContext<'a>
pub fn default_font(&self) -> SharedFont
pub fn add_node(&mut self, node: UiNode) -> Handle<UiNode>
pub fn link(&mut self, child: Handle<UiNode>, parent: Handle<UiNode>)
pub fn copy(&mut self, node: Handle<UiNode>) -> Handle<UiNode>
pub fn try_get_node(&self, node: Handle<UiNode>) -> Option<&UiNode>
pub fn try_get_node_mut(&mut self, node: Handle<UiNode>) -> Option<&mut UiNode>
Trait Implementations§
Auto Trait Implementations§
impl<'a> !RefUnwindSafe for BuildContext<'a>
impl<'a> !Send for BuildContext<'a>
impl<'a> !Sync for BuildContext<'a>
impl<'a> Unpin for BuildContext<'a>
impl<'a> !UnwindSafe for BuildContext<'a>
Blanket Implementations§
source§impl<T> FieldValue for Twhere
T: 'static,
impl<T> FieldValue for Twhere
T: 'static,
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.