pub struct FormattedText {
    pub shadow: bool,
    pub shadow_brush: Brush,
    pub shadow_dilation: f32,
    pub shadow_offset: Vector2<f32>,
    /* private fields */
}

Fields§

§shadow: bool§shadow_brush: Brush§shadow_dilation: f32§shadow_offset: Vector2<f32>

Implementations§

Sets whether the shadow enabled or not.

Sets desired shadow brush. It will be used to render the shadow.

Sets desired shadow dilation in units. Keep in mind that the dilation is absolute, not percentage-based.

Sets desired shadow offset in units.

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

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