LineSegment

Struct LineSegment 

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pub struct LineSegment<T, const D: usize> {
    pub start: SVector<T, D>,
    pub end: SVector<T, D>,
}
Expand description

Line segment in any number of dimensions

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§start: SVector<T, D>

One end of the line segment, the point returned when interpolating at t = 0.0

§end: SVector<T, D>

One end of the line segment, the point returned when interpolating at t = 1.0

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impl<T, const D: usize> LineSegment<T, D>
where T: Zero + One + Scalar + RealField,

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pub fn new(start: &SVector<T, D>, end: &SVector<T, D>) -> Self

Create a new line segment with the given points.

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pub fn swapped(&self) -> Self

Creates a reversed line segment by swapping start and end.

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pub fn is_degenerate(&self) -> bool

The two end-points of the line segment are equal.

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pub fn interpolate(&self, t: T) -> SVector<T, D>

Create a point somewhere between start and end. When t = 0.0, start is returned. When t = 1.0, end is returned. The result is (1.0 - t) * start + t * end, which may produce points off the line segment, if t < 0.0 or t > 1.0.

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pub fn interpolate_clamped(&self, t: T) -> SVector<T, D>

Create a point somewhere between start and end. This is just like LineSegment::interpolate except that t is clamped to between 0.0 and 1.0, so points off the line segment can never be returned.

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pub fn vector(&self) -> SVector<T, D>

The vector from start to end

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pub fn length(&self) -> T

The distance between start and end

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pub fn length_squared(&self) -> T

The square of the distance between start and end

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pub fn nearest_t(&self, point: &SVector<T, D>) -> T

The interpolation parameter of the point on this segment that is closest to the given point.

Stack Exchange question: Find a point on a line segment which is the closest to other point not on the line segment

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pub fn nearest_point(&self, point: &SVector<T, D>) -> SVector<T, D>

The point on this segment that is closest to the given point.

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pub fn distance_squared(&self, point: &SVector<T, D>) -> T

The squared distance between the given point and the nearest point on this line segment.

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pub fn distance(&self, point: &SVector<T, D>) -> T

The distance between the given point and the nearest point on this line segment.

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impl<T> LineSegment<T, 2>
where T: Zero + One + Scalar + RealField,

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pub fn bounds(&self) -> Rect<T>
where T: Number,

AABB for a 2D line segment

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pub fn collinearity(&self, point: &Vector2<T>) -> T

Test whether a point is collinear with this segment.

  • 0.0 means collinear. Near to 0.0 means near to collinear.
  • Negative means that the point is to the counter-clockwise of end as viewed from start.
  • Positive means that the point is to the clockwise of end as viewed from start.
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pub fn intersects(&self, other: &LineSegment2<T>) -> bool

True if this segment intersects the given segment based on collinearity.

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impl<T: Clone, const D: usize> Clone for LineSegment<T, D>

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fn clone(&self) -> LineSegment<T, D>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug, const D: usize> Debug for LineSegment<T, D>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<T, const D: usize> Freeze for LineSegment<T, D>
where T: Freeze,

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impl<T, const D: usize> RefUnwindSafe for LineSegment<T, D>
where T: RefUnwindSafe,

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impl<T, const D: usize> Send for LineSegment<T, D>
where T: Send,

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impl<T, const D: usize> Sync for LineSegment<T, D>
where T: Sync,

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impl<T, const D: usize> Unpin for LineSegment<T, D>
where T: Unpin,

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impl<T, const D: usize> UnwindSafe for LineSegment<T, D>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.