TileDefinitionHandle

Struct TileDefinitionHandle 

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#[repr(C)]
pub struct TileDefinitionHandle { pub page: PalettePosition, pub tile: PalettePosition, }
Expand description

Position of a tile definition within some tile set

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§page: PalettePosition

Position of the tile’s page

§tile: PalettePosition

Position of the tile definition within the page

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impl TileDefinitionHandle

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pub const PAGE: &'static str = "page"

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pub const TILE: &'static str = "tile"

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impl TileDefinitionHandle

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pub const EMPTY: Self

Handle the represents the absence of a tile.

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pub fn is_empty(&self) -> bool

True if this handle represents there being no tile, EMPTY.

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pub fn try_new(page: Vector2<i32>, tile: Vector2<i32>) -> Option<Self>

Attempt to construct a handle for the given page and tile positions. Handles use a pair of i16 vectors, so that the total is 64 bits. If the given vectors are outside of the range that can be represented as i16 coordinates, then None is returned.

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pub const fn new(page_x: i16, page_y: i16, tile_x: i16, tile_y: i16) -> Self

Construct a handle directly from coordinates. This is intended for cases where certain tile handles may need to be hard-coded as having special significance.

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pub fn page(&self) -> Vector2<i32>

Extracts the page coordinates and converts them to an i32 vector.

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pub fn tile(&self) -> Vector2<i32>

Extracts the tile coordinates and converts them to an i32 vector.

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pub fn parse(s: &str) -> Option<Self>

Convert a string into a tile definition handle by finding four numbers. The first two numbers are the page coodrinates. The second two numbers are the tile coordinates. None is returned if there are more than four numbers, fewer than four numbers, or any number produces an error in parsing.

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impl Clone for TileDefinitionHandle

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fn clone(&self) -> TileDefinitionHandle

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TileDefinitionHandle

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for TileDefinitionHandle

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fn default() -> TileDefinitionHandle

Returns the “default value” for a type. Read more
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impl Display for TileDefinitionHandle

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<TileDefinitionHandle> for ResourceTilePosition

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fn from(value: TileDefinitionHandle) -> Self

Converts to this type from the input type.
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impl FromStr for TileDefinitionHandle

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type Err = TileDefinitionHandleParseError

The associated error which can be returned from parsing.
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fn from_str(s: &str) -> Result<Self, Self::Err>

Parses a string s to return a value of this type. Read more
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impl Hash for TileDefinitionHandle

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for TileDefinitionHandle

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fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for TileDefinitionHandle

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fn eq(&self, other: &TileDefinitionHandle) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for TileDefinitionHandle

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fn partial_cmp(&self, other: &Self) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Reflect for TileDefinitionHandle
where Self: 'static, PalettePosition: Reflect,

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fn source_path() -> &'static str

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fn type_name(&self) -> &'static str

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fn doc(&self) -> &'static str

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fn assembly_name(&self) -> &'static str

Returns a parent assembly name of the type that implements this trait. WARNING: You should use proc-macro (#[derive(Reflect)]) to ensure that this method will return correct assembly name. In other words - there’s no guarantee, that any implementation other than proc-macro will return a correct name of the assembly. Alternatively, you can use env!("CARGO_PKG_NAME") as an implementation.
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fn type_assembly_name() -> &'static str

Returns a parent assembly name of the type that implements this trait. WARNING: You should use proc-macro (#[derive(Reflect)]) to ensure that this method will return correct assembly name. In other words - there’s no guarantee, that any implementation other than proc-macro will return a correct name of the assembly. Alternatively, you can use env!("CARGO_PKG_NAME") as an implementation.
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fn fields_info(&self, func: &mut dyn FnMut(&[FieldInfo<'_, '_>]))

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fn into_any(self: Box<Self>) -> Box<dyn Any>

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fn set( &mut self, value: Box<dyn Reflect>, ) -> Result<Box<dyn Reflect>, Box<dyn Reflect>>

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fn as_any(&self, func: &mut dyn FnMut(&dyn Any))

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fn as_any_mut(&mut self, func: &mut dyn FnMut(&mut dyn Any))

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fn as_reflect(&self, func: &mut dyn FnMut(&dyn Reflect))

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fn as_reflect_mut(&mut self, func: &mut dyn FnMut(&mut dyn Reflect))

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fn fields(&self, func: &mut dyn FnMut(&[&dyn Reflect]))

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fn as_hash_map( &self, func: &mut dyn FnMut(Option<&(dyn ReflectHashMap + 'static)>), )

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fn as_hash_map_mut( &mut self, func: &mut dyn FnMut(Option<&mut (dyn ReflectHashMap + 'static)>), )

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impl TypeUuidProvider for TileDefinitionHandle

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fn type_uuid() -> Uuid

Return type UUID.
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impl Visit for TileDefinitionHandle

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fn visit(&mut self, name: &str, visitor: &mut Visitor) -> VisitResult

Read or write this value, depending on whether Visitor::is_reading() is true or false. Read more
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impl Zeroable for TileDefinitionHandle

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fn zeroed() -> Self

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impl Copy for TileDefinitionHandle

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impl Eq for TileDefinitionHandle

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impl Pod for TileDefinitionHandle

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impl StructuralPartialEq for TileDefinitionHandle

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