#[repr(C)]pub struct TileDefinitionHandle {
pub page: PalettePosition,
pub tile: PalettePosition,
}Expand description
Position of a tile definition within some tile set
Fields§
§page: PalettePositionPosition of the tile’s page
tile: PalettePositionPosition of the tile definition within the page
Implementations§
Source§impl TileDefinitionHandle
impl TileDefinitionHandle
Sourcepub fn try_new(page: Vector2<i32>, tile: Vector2<i32>) -> Option<Self>
pub fn try_new(page: Vector2<i32>, tile: Vector2<i32>) -> Option<Self>
Attempt to construct a handle for the given page and tile positions. Handles use a pair of i16 vectors, so that the total is 64 bits. If the given vectors are outside of the range that can be represented as i16 coordinates, then None is returned.
Sourcepub const fn new(page_x: i16, page_y: i16, tile_x: i16, tile_y: i16) -> Self
pub const fn new(page_x: i16, page_y: i16, tile_x: i16, tile_y: i16) -> Self
Construct a handle directly from coordinates. This is intended for cases where certain tile handles may need to be hard-coded as having special significance.
Sourcepub fn page(&self) -> Vector2<i32>
pub fn page(&self) -> Vector2<i32>
Extracts the page coordinates and converts them to an i32 vector.
Sourcepub fn tile(&self) -> Vector2<i32>
pub fn tile(&self) -> Vector2<i32>
Extracts the tile coordinates and converts them to an i32 vector.
Sourcepub fn parse(s: &str) -> Option<Self>
pub fn parse(s: &str) -> Option<Self>
Convert a string into a tile definition handle by finding four numbers. The first two numbers are the page coodrinates. The second two numbers are the tile coordinates. None is returned if there are more than four numbers, fewer than four numbers, or any number produces an error in parsing.
Trait Implementations§
Source§impl Clone for TileDefinitionHandle
impl Clone for TileDefinitionHandle
Source§fn clone(&self) -> TileDefinitionHandle
fn clone(&self) -> TileDefinitionHandle
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for TileDefinitionHandle
impl Debug for TileDefinitionHandle
Source§impl Default for TileDefinitionHandle
impl Default for TileDefinitionHandle
Source§fn default() -> TileDefinitionHandle
fn default() -> TileDefinitionHandle
Source§impl Display for TileDefinitionHandle
impl Display for TileDefinitionHandle
Source§impl From<TileDefinitionHandle> for ResourceTilePosition
impl From<TileDefinitionHandle> for ResourceTilePosition
Source§fn from(value: TileDefinitionHandle) -> Self
fn from(value: TileDefinitionHandle) -> Self
Source§impl FromStr for TileDefinitionHandle
impl FromStr for TileDefinitionHandle
Source§impl Hash for TileDefinitionHandle
impl Hash for TileDefinitionHandle
Source§impl Ord for TileDefinitionHandle
impl Ord for TileDefinitionHandle
Source§impl PartialEq for TileDefinitionHandle
impl PartialEq for TileDefinitionHandle
Source§impl PartialOrd for TileDefinitionHandle
impl PartialOrd for TileDefinitionHandle
Source§impl Reflect for TileDefinitionHandlewhere
Self: 'static,
PalettePosition: Reflect,
impl Reflect for TileDefinitionHandlewhere
Self: 'static,
PalettePosition: Reflect,
fn source_path() -> &'static str
fn type_name(&self) -> &'static str
fn doc(&self) -> &'static str
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Source§impl Visit for TileDefinitionHandlewhere
PalettePosition: Visit,
impl Visit for TileDefinitionHandlewhere
PalettePosition: Visit,
Source§fn visit(&mut self, name: &str, visitor: &mut Visitor) -> VisitResult
fn visit(&mut self, name: &str, visitor: &mut Visitor) -> VisitResult
impl Copy for TileDefinitionHandle
impl Eq for TileDefinitionHandle
impl Pod for TileDefinitionHandle
impl StructuralPartialEq for TileDefinitionHandle
Auto Trait Implementations§
impl Freeze for TileDefinitionHandle
impl RefUnwindSafe for TileDefinitionHandle
impl Send for TileDefinitionHandle
impl Sync for TileDefinitionHandle
impl Unpin for TileDefinitionHandle
impl UnwindSafe for TileDefinitionHandle
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