TerrainRect

Struct TerrainRect 

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pub struct TerrainRect {
    pub grid_position: Vector2<i32>,
    pub bounds: Rect<f32>,
}
Expand description

Position of a single cell within terrain data.

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§grid_position: Vector2<i32>

The pixel coordinates of the cell.

§bounds: Rect<f32>

The local 2D bounds of the cell.

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impl TerrainRect

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pub fn from_local( position: Vector2<f32>, cell_size: Vector2<f32>, ) -> TerrainRect

Calculate the cell which contains the given local 2D coordinates when cells have the given size. It is assumed that the (0,0) cell has its origin at local 2D point (0.0, 0.0).

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impl Clone for TerrainRect

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fn clone(&self) -> TerrainRect

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TerrainRect

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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