Chunk

Struct Chunk 

Source
pub struct Chunk {
    pub layer_masks: Vec<TextureResource>,
    /* private fields */
}
Expand description

Chunk is smaller block of a terrain. Terrain can have as many chunks as you need, which always arranged in a grid. You can add chunks from any side of a terrain. Chunks could be considered as a “sub-terrain”, which could use its own set of materials for layers. This could be useful for different biomes, to prevent high amount of layers which could harm the performance.

Fields§

§layer_masks: Vec<TextureResource>

Layer blending masks of the chunk.

Implementations§

Source§

impl Chunk

Source

pub const HEIGHTMAP: &'static str = "heightmap"

Source§

impl Chunk

Source

pub fn height_data(&self) -> ChunkHeightData<'_>

Return a view of the height data as a 2D array of f32.

Source

pub fn create_margin(&mut self)

Modify the height texture of the chunk to give it a one pixel margin around all four edges. The Chunk::height_map_size is increased to match. The margin is initialized to zero.

Source

pub fn update(&self)

Check the heightmap for modifications and update data as necessary.

Source

pub fn local_position(&self) -> Vector2<f32>

Returns position of the chunk in local 2D coordinates relative to origin of the terrain.

Source

pub fn position(&self) -> Vector3<f32>

The position of the chunk within the terrain based on its grid_position and physical_size.

Source

pub fn grid_position(&self) -> Vector2<i32>

The 2D position of the chunk within the chunk array.

Source

pub fn heightmap(&self) -> &TextureResource

Returns a reference to height map.

Source

pub fn set_height_map( &mut self, height_map: Option<TextureResource>, ) -> Option<TextureResource>

Sets new height map to the chunk. Tries to create a copy of the given texture and convert the copy into R32F format. If the conversion is successful, the resulting texture becomes the source for height data of this chunk and the new texture is returned. If the conversion fails, the argument texture is returned in its original format and the chunk is not modified.

Failure can happen if:

  • The given texture is None.
  • The given texture is not in the Ok state.
  • The given texture is not TextureKind::Rectangle.
  • The width or height is incorrect due to not matching height_map_size.
  • The texture’s format is not one of the many formats that this method is capable of converting as identified by its Texture::pixel_kind.
Source

pub fn heightmap_owned(&self) -> Vec<f32>

Returns the height map of the terrain as an array of f32s.

Source

pub fn replace_height_map( &mut self, heightmap: TextureResource, ) -> Result<(), TextureResource>

Replaces the current height map with a new one. New height map must be equal with size of current.

Source

pub fn hole_mask(&self) -> Option<&TextureResource>

Returns a reference to hole mask texture, if one exists.

Source

pub fn physical_size(&self) -> Vector2<f32>

Returns the size of the chunk in meters.

Source

pub fn height_map_size(&self) -> Vector2<u32>

Returns amount of pixels in the height map along each dimension.

Source

pub fn hole_mask_size(&self) -> Vector2<u32>

Returns amount of pixels in the hole mask along each dimension.

Source

pub fn debug_draw( &self, transform: &Matrix4<f32>, ctx: &mut SceneDrawingContext, )

Performs debug drawing of the chunk. It draws internal quad-tree structure for debugging purposes.

Source

pub fn update_quad_tree(&self)

Recalculates the quad tree for this chunk.

Trait Implementations§

Source§

impl Clone for Chunk

Source§

fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Chunk

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for Chunk

Source§

fn default() -> Self

Returns the “default value” for a type. Read more
Source§

impl PartialEq for Chunk

Source§

fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl Reflect for Chunk
where Self: 'static, Option<TextureResource>: Reflect,

Source§

fn source_path() -> &'static str

Source§

fn type_name(&self) -> &'static str

Source§

fn doc(&self) -> &'static str

Source§

fn assembly_name(&self) -> &'static str

Returns a parent assembly name of the type that implements this trait. WARNING: You should use proc-macro (#[derive(Reflect)]) to ensure that this method will return correct assembly name. In other words - there’s no guarantee, that any implementation other than proc-macro will return a correct name of the assembly. Alternatively, you can use env!("CARGO_PKG_NAME") as an implementation.
Source§

fn type_assembly_name() -> &'static str

Returns a parent assembly name of the type that implements this trait. WARNING: You should use proc-macro (#[derive(Reflect)]) to ensure that this method will return correct assembly name. In other words - there’s no guarantee, that any implementation other than proc-macro will return a correct name of the assembly. Alternatively, you can use env!("CARGO_PKG_NAME") as an implementation.
Source§

fn fields_info(&self, func: &mut dyn FnMut(&[FieldInfo<'_, '_>]))

Source§

fn into_any(self: Box<Self>) -> Box<dyn Any>

Source§

fn set( &mut self, value: Box<dyn Reflect>, ) -> Result<Box<dyn Reflect>, Box<dyn Reflect>>

Source§

fn set_field( &mut self, name: &str, value: Box<dyn Reflect>, func: &mut dyn FnMut(Result<Box<dyn Reflect>, Box<dyn Reflect>>), )

Calls user method specified with #[reflect(setter = ..)] or falls back to Reflect::field_mut
Source§

fn as_any(&self, func: &mut dyn FnMut(&dyn Any))

Source§

fn as_any_mut(&mut self, func: &mut dyn FnMut(&mut dyn Any))

Source§

fn as_reflect(&self, func: &mut dyn FnMut(&dyn Reflect))

Source§

fn as_reflect_mut(&mut self, func: &mut dyn FnMut(&mut dyn Reflect))

Source§

fn fields(&self, func: &mut dyn FnMut(&[&dyn Reflect]))

Source§

fn fields_mut(&mut self, func: &mut dyn FnMut(&mut [&mut dyn Reflect]))

Source§

fn field(&self, name: &str, func: &mut dyn FnMut(Option<&dyn Reflect>))

Source§

fn field_mut( &mut self, name: &str, func: &mut dyn FnMut(Option<&mut dyn Reflect>), )

Source§

fn as_array(&self, func: &mut dyn FnMut(Option<&(dyn ReflectArray + 'static)>))

Source§

fn as_array_mut( &mut self, func: &mut dyn FnMut(Option<&mut (dyn ReflectArray + 'static)>), )

Source§

fn as_list(&self, func: &mut dyn FnMut(Option<&(dyn ReflectList + 'static)>))

Source§

fn as_list_mut( &mut self, func: &mut dyn FnMut(Option<&mut (dyn ReflectList + 'static)>), )

Source§

fn as_inheritable_variable( &self, func: &mut dyn FnMut(Option<&(dyn ReflectInheritableVariable + 'static)>), )

Source§

fn as_inheritable_variable_mut( &mut self, func: &mut dyn FnMut(Option<&mut (dyn ReflectInheritableVariable + 'static)>), )

Source§

fn as_hash_map( &self, func: &mut dyn FnMut(Option<&(dyn ReflectHashMap + 'static)>), )

Source§

fn as_hash_map_mut( &mut self, func: &mut dyn FnMut(Option<&mut (dyn ReflectHashMap + 'static)>), )

Source§

impl TypeUuidProvider for Chunk

Source§

fn type_uuid() -> Uuid

Return type UUID.
Source§

impl Visit for Chunk

Source§

fn visit(&mut self, name: &str, visitor: &mut Visitor) -> VisitResult

Read or write this value, depending on whether Visitor::is_reading() is true or false. Read more

Auto Trait Implementations§

§

impl !Freeze for Chunk

§

impl !RefUnwindSafe for Chunk

§

impl Send for Chunk

§

impl Sync for Chunk

§

impl Unpin for Chunk

§

impl !UnwindSafe for Chunk

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> AsyncTaskResult for T
where T: Any + Send + 'static,

Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> Downcast for T
where T: Any,

Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
Source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
Source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> Downcast for T
where T: Any,

Source§

fn as_any(&self) -> &(dyn Any + 'static)

Converts self reference as a reference to Any. Could be used to downcast a trait object to a particular type.
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts self reference as a reference to Any. Could be used to downcast a trait object to a particular type.
Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Source§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

Source§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
Source§

impl<T> FieldValue for T
where T: 'static,

Source§

fn as_any(&self) -> &(dyn Any + 'static)

Casts self to a &dyn Any
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<R> GetField for R
where R: Reflect,

Source§

fn get_field<T>(&self, name: &str, func: &mut dyn FnMut(Option<&T>))
where T: 'static,

Source§

fn get_field_mut<T>(&mut self, name: &str, func: &mut dyn FnMut(Option<&mut T>))
where T: 'static,

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> MessageData for T
where T: 'static + Debug + PartialEq + Any + Send + Clone,

Source§

fn as_any(&self) -> &(dyn Any + 'static)

Casts self as Any reference.
Source§

fn compare(&self, other: &(dyn MessageData + 'static)) -> bool

Compares this message data with some other.
Source§

fn clone_box(&self) -> Box<dyn MessageData>

Clones self as boxed value.
Source§

impl<T> Pointable for T

Source§

const ALIGN: usize

The alignment of pointer.
Source§

type Init = T

The type for initializers.
Source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
Source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
Source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
Source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<R, P> ReadPrimitive<R> for P
where R: Read + ReadEndian<P>, P: Default,

Source§

fn read_from_little_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
Source§

fn read_from_big_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
Source§

fn read_from_native_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
Source§

impl<T> ReflectBase for T
where T: Reflect,

Source§

fn as_any_raw(&self) -> &(dyn Any + 'static)

Source§

fn as_any_raw_mut(&mut self) -> &mut (dyn Any + 'static)

Source§

impl<T> ResolvePath for T
where T: Reflect,

Source§

fn resolve_path<'p>( &self, path: &'p str, func: &mut dyn FnMut(Result<&(dyn Reflect + 'static), ReflectPathError<'p>>), )

Source§

fn resolve_path_mut<'p>( &mut self, path: &'p str, func: &mut dyn FnMut(Result<&mut (dyn Reflect + 'static), ReflectPathError<'p>>), )

Source§

fn get_resolve_path<'p, T>( &self, path: &'p str, func: &mut dyn FnMut(Result<&T, ReflectPathError<'p>>), )
where T: Reflect,

Source§

fn get_resolve_path_mut<'p, T>( &mut self, path: &'p str, func: &mut dyn FnMut(Result<&mut T, ReflectPathError<'p>>), )
where T: Reflect,

Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ScriptMessagePayload for T
where T: 'static + Send + Debug,

Source§

fn as_any_ref(&self) -> &(dyn Any + 'static)

Returns self as &dyn Any
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Returns self as &dyn Any
Source§

impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

Source§

fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
Source§

fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
Source§

fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
Source§

fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<T> Value for T
where T: Reflect + Clone + Debug + Send,

Source§

fn clone_box(&self) -> Box<dyn Value>

Source§

fn into_box_reflect(self: Box<T>) -> Box<dyn Reflect>

Source§

impl<T> CollectionItem for T
where T: Clone + Reflect + Debug + Default + TypeUuidProvider + Send + 'static,

Source§

impl<T> InspectableEnum for T
where T: Debug + Reflect + Clone + TypeUuidProvider + Send + 'static,

Source§

impl<T> ResourceLoadError for T
where T: 'static + Debug + Send + Sync,

Source§

impl<T> Scalar for T
where T: 'static + Clone + PartialEq + Debug,

Source§

impl<T> SpriteSheetTexture for T
where T: PartialEq + Clone + Visit + Reflect + 'static,