pub struct TriangleBufferRefMut<'a> { /* private fields */ }
Expand description
See VertexBuffer::modify for more info.
Implementations§
Source§impl TriangleBufferRefMut<'_>
impl TriangleBufferRefMut<'_>
Sourcepub fn iter_mut(&mut self) -> impl Iterator<Item = &mut TriangleDefinition>
pub fn iter_mut(&mut self) -> impl Iterator<Item = &mut TriangleDefinition>
Returns mutable iterator.
Sourcepub fn push(&mut self, triangle: TriangleDefinition)
pub fn push(&mut self, triangle: TriangleDefinition)
Adds new triangle in the buffer.
Sourcepub fn push_triangles_iter_with_offset(
&mut self,
offset: u32,
triangles: impl Iterator<Item = TriangleDefinition>,
)
pub fn push_triangles_iter_with_offset( &mut self, offset: u32, triangles: impl Iterator<Item = TriangleDefinition>, )
Adds triangles from the given iterator to the current buffer. Offsets each triangle by the
given offset
value.
Sourcepub fn push_triangles(&mut self, triangles: &[TriangleDefinition])
pub fn push_triangles(&mut self, triangles: &[TriangleDefinition])
Adds triangles from the given slice to the current buffer.
Sourcepub fn push_triangles_iter(
&mut self,
triangles: impl Iterator<Item = TriangleDefinition>,
)
pub fn push_triangles_iter( &mut self, triangles: impl Iterator<Item = TriangleDefinition>, )
Adds triangles from the given iterator to the current buffer.
Sourcepub fn push_triangles_with_offset(
&mut self,
offset: u32,
triangles: &[TriangleDefinition],
)
pub fn push_triangles_with_offset( &mut self, offset: u32, triangles: &[TriangleDefinition], )
Adds triangles from the given slice to the current buffer. Offsets each triangle by the
given offset
value.
Methods from Deref<Target = TriangleBuffer>§
pub const TRIANGLES: &'static str = "triangles"
pub const MODIFICATIONS_COUNTER: &'static str = "modifications_counter"
Sourcepub fn iter(&self) -> impl Iterator<Item = &TriangleDefinition>
pub fn iter(&self) -> impl Iterator<Item = &TriangleDefinition>
Creates new ref iterator.
Sourcepub fn triangles_ref(&self) -> &[TriangleDefinition]
pub fn triangles_ref(&self) -> &[TriangleDefinition]
Returns a ref to inner data with triangles.
Sourcepub fn set_triangles(&mut self, triangles: Vec<TriangleDefinition>)
pub fn set_triangles(&mut self, triangles: Vec<TriangleDefinition>)
Sets a new set of triangles.
Sourcepub fn modifications_count(&self) -> u64
pub fn modifications_count(&self) -> u64
Returns the total amount of times the buffer was modified.
Sourcepub fn content_hash(&self) -> u64
pub fn content_hash(&self) -> u64
Calculates inner data hash.
Sourcepub fn modify(&mut self) -> TriangleBufferRefMut<'_>
pub fn modify(&mut self) -> TriangleBufferRefMut<'_>
See VertexBuffer::modify for more info.
Trait Implementations§
Source§impl DerefMut for TriangleBufferRefMut<'_>
impl DerefMut for TriangleBufferRefMut<'_>
Source§impl Drop for TriangleBufferRefMut<'_>
impl Drop for TriangleBufferRefMut<'_>
Source§impl Index<usize> for TriangleBufferRefMut<'_>
impl Index<usize> for TriangleBufferRefMut<'_>
Source§impl IndexMut<usize> for TriangleBufferRefMut<'_>
impl IndexMut<usize> for TriangleBufferRefMut<'_>
Auto Trait Implementations§
impl<'a> Freeze for TriangleBufferRefMut<'a>
impl<'a> RefUnwindSafe for TriangleBufferRefMut<'a>
impl<'a> Send for TriangleBufferRefMut<'a>
impl<'a> Sync for TriangleBufferRefMut<'a>
impl<'a> Unpin for TriangleBufferRefMut<'a>
impl<'a> !UnwindSafe for TriangleBufferRefMut<'a>
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