pub struct GraphPerformanceStatistics {
pub hierarchical_properties_time: Duration,
pub sync_time: Duration,
pub physics: PhysicsPerformanceStatistics,
pub physics2d: PhysicsPerformanceStatistics,
pub sound_update_time: Duration,
}Expand description
Graph performance statistics. Allows you to find out “hot” parts of the scene graph, which parts takes the most time to update.
Fields§
§hierarchical_properties_time: DurationAmount of time that was needed to update global transform, visibility, and every other property of every object which depends on the state of a parent node.
sync_time: DurationAmount of time that was needed to synchronize state of the graph with the state of backing native objects (Rapier’s rigid bodies, colliders, joints, sound sources, etc.)
physics: PhysicsPerformanceStatisticsPhysics performance statistics.
physics2d: PhysicsPerformanceStatistics2D Physics performance statistics.
sound_update_time: DurationA time which was required to render sounds.
Implementations§
Trait Implementations§
Source§impl Clone for GraphPerformanceStatistics
impl Clone for GraphPerformanceStatistics
Source§fn clone(&self) -> GraphPerformanceStatistics
fn clone(&self) -> GraphPerformanceStatistics
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GraphPerformanceStatistics
impl Debug for GraphPerformanceStatistics
Source§impl Default for GraphPerformanceStatistics
impl Default for GraphPerformanceStatistics
Source§fn default() -> GraphPerformanceStatistics
fn default() -> GraphPerformanceStatistics
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl !Freeze for GraphPerformanceStatistics
impl !RefUnwindSafe for GraphPerformanceStatistics
impl Send for GraphPerformanceStatistics
impl !Sync for GraphPerformanceStatistics
impl Unpin for GraphPerformanceStatistics
impl UnwindSafe for GraphPerformanceStatistics
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