pub enum ColliderShape {
Ball(BallShape),
Cylinder(CylinderShape),
Cone(ConeShape),
Cuboid(CuboidShape),
Capsule(CapsuleShape),
Segment(SegmentShape),
Triangle(TriangleShape),
Trimesh(TrimeshShape),
Heightfield(HeightfieldShape),
Polyhedron(ConvexPolyhedronShape),
}Expand description
Possible collider shapes.
Variants§
Ball(BallShape)
See BallShape docs.
Cylinder(CylinderShape)
See CylinderShape docs.
Cone(ConeShape)
See ConeShape docs.
Cuboid(CuboidShape)
See CuboidShape docs.
Capsule(CapsuleShape)
See CapsuleShape docs.
Segment(SegmentShape)
See SegmentShape docs.
Triangle(TriangleShape)
See TriangleShape docs.
Trimesh(TrimeshShape)
See TrimeshShape docs.
Heightfield(HeightfieldShape)
See HeightfieldShape docs.
Polyhedron(ConvexPolyhedronShape)
See ConvexPolyhedronShape docs.
Implementations§
Source§impl ColliderShape
impl ColliderShape
pub const BALL_F_0: &'static str = "Ball@0"
pub const CYLINDER_F_0: &'static str = "Cylinder@0"
pub const CONE_F_0: &'static str = "Cone@0"
pub const CUBOID_F_0: &'static str = "Cuboid@0"
pub const CAPSULE_F_0: &'static str = "Capsule@0"
pub const SEGMENT_F_0: &'static str = "Segment@0"
pub const TRIANGLE_F_0: &'static str = "Triangle@0"
pub const TRIMESH_F_0: &'static str = "Trimesh@0"
pub const HEIGHTFIELD_F_0: &'static str = "Heightfield@0"
pub const POLYHEDRON_F_0: &'static str = "Polyhedron@0"
Source§impl ColliderShape
impl ColliderShape
Sourcepub fn cylinder(half_height: f32, radius: f32) -> Self
pub fn cylinder(half_height: f32, radius: f32) -> Self
Initializes a cylindrical shape defined by its half-height (along along the y axis) and its radius.
Sourcepub fn cone(half_height: f32, radius: f32) -> Self
pub fn cone(half_height: f32, radius: f32) -> Self
Initializes a cone shape defined by its half-height (along along the y axis) and its basis radius.
Sourcepub fn cuboid(hx: f32, hy: f32, hz: f32) -> Self
pub fn cuboid(hx: f32, hy: f32, hz: f32) -> Self
Initializes a cuboid shape defined by its half-extents.
Sourcepub fn capsule(begin: Vector3<f32>, end: Vector3<f32>, radius: f32) -> Self
pub fn capsule(begin: Vector3<f32>, end: Vector3<f32>, radius: f32) -> Self
Initializes a capsule shape from its endpoints and radius.
Sourcepub fn capsule_x(half_height: f32, radius: f32) -> Self
pub fn capsule_x(half_height: f32, radius: f32) -> Self
Initializes a new collider builder with a capsule shape aligned with the x axis.
Sourcepub fn capsule_y(half_height: f32, radius: f32) -> Self
pub fn capsule_y(half_height: f32, radius: f32) -> Self
Initializes a new collider builder with a capsule shape aligned with the y axis.
Sourcepub fn capsule_z(half_height: f32, radius: f32) -> Self
pub fn capsule_z(half_height: f32, radius: f32) -> Self
Initializes a new collider builder with a capsule shape aligned with the z axis.
Sourcepub fn segment(begin: Vector3<f32>, end: Vector3<f32>) -> Self
pub fn segment(begin: Vector3<f32>, end: Vector3<f32>) -> Self
Initializes a segment shape from its endpoints.
Sourcepub fn triangle(a: Vector3<f32>, b: Vector3<f32>, c: Vector3<f32>) -> Self
pub fn triangle(a: Vector3<f32>, b: Vector3<f32>, c: Vector3<f32>) -> Self
Initializes a triangle shape.
Sourcepub fn trimesh(geometry_sources: Vec<GeometrySource>) -> Self
pub fn trimesh(geometry_sources: Vec<GeometrySource>) -> Self
Initializes a triangle mesh shape defined by a set of handles to mesh nodes that will be used to create physical shape.
Sourcepub fn heightfield(geometry_source: GeometrySource) -> Self
pub fn heightfield(geometry_source: GeometrySource) -> Self
Initializes a heightfield shape defined by a handle to terrain node.
Trait Implementations§
Source§impl AsRef<str> for ColliderShape
impl AsRef<str> for ColliderShape
Source§impl Clone for ColliderShape
impl Clone for ColliderShape
Source§fn clone(&self) -> ColliderShape
fn clone(&self) -> ColliderShape
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for ColliderShape
impl Debug for ColliderShape
Source§impl Default for ColliderShape
impl Default for ColliderShape
Source§impl FromStr for ColliderShape
impl FromStr for ColliderShape
Source§impl PartialEq for ColliderShape
impl PartialEq for ColliderShape
Source§impl Reflect for ColliderShapewhere
Self: 'static,
BallShape: Reflect,
CylinderShape: Reflect,
ConeShape: Reflect,
CuboidShape: Reflect,
CapsuleShape: Reflect,
SegmentShape: Reflect,
TriangleShape: Reflect,
TrimeshShape: Reflect,
HeightfieldShape: Reflect,
ConvexPolyhedronShape: Reflect,
impl Reflect for ColliderShapewhere
Self: 'static,
BallShape: Reflect,
CylinderShape: Reflect,
ConeShape: Reflect,
CuboidShape: Reflect,
CapsuleShape: Reflect,
SegmentShape: Reflect,
TriangleShape: Reflect,
TrimeshShape: Reflect,
HeightfieldShape: Reflect,
ConvexPolyhedronShape: Reflect,
fn source_path() -> &'static str
fn type_name(&self) -> &'static str
fn doc(&self) -> &'static str
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Source§impl TryFrom<&str> for ColliderShape
impl TryFrom<&str> for ColliderShape
Source§impl TypeUuidProvider for ColliderShape
impl TypeUuidProvider for ColliderShape
Source§impl VariantNames for ColliderShape
impl VariantNames for ColliderShape
Source§impl Visit for ColliderShapewhere
BallShape: Visit,
CylinderShape: Visit,
ConeShape: Visit,
CuboidShape: Visit,
CapsuleShape: Visit,
SegmentShape: Visit,
TriangleShape: Visit,
TrimeshShape: Visit,
HeightfieldShape: Visit,
ConvexPolyhedronShape: Visit,
impl Visit for ColliderShapewhere
BallShape: Visit,
CylinderShape: Visit,
ConeShape: Visit,
CuboidShape: Visit,
CapsuleShape: Visit,
SegmentShape: Visit,
TriangleShape: Visit,
TrimeshShape: Visit,
HeightfieldShape: Visit,
ConvexPolyhedronShape: Visit,
Source§fn visit(&mut self, name: &str, visitor: &mut Visitor) -> VisitResult
fn visit(&mut self, name: &str, visitor: &mut Visitor) -> VisitResult
impl StructuralPartialEq for ColliderShape
Auto Trait Implementations§
impl Freeze for ColliderShape
impl !RefUnwindSafe for ColliderShape
impl Send for ColliderShape
impl Sync for ColliderShape
impl Unpin for ColliderShape
impl !UnwindSafe for ColliderShape
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