pub struct PerspectiveProjection {
pub fov: f32,
pub z_near: f32,
pub z_far: f32,
}
Expand description
Perspective projection make parallel lines to converge at some point. Objects will be smaller with increasing distance. This the projection type “used” by human eyes, photographic lens and it looks most realistic.
Fields§
§fov: f32
Vertical angle at the top of viewing frustum, in radians. Larger values will increase field of view and create fish-eye effect, smaller values could be used to create “binocular” effect or scope effect.
z_near: f32
Location of the near clipping plane. If it is larger than Self::z_far
then it will be
treated like far clipping plane.
z_far: f32
Location of the far clipping plane. If it is less than Self::z_near
then it will be
treated like near clipping plane.
Implementations§
Trait Implementations§
Source§impl Clone for PerspectiveProjection
impl Clone for PerspectiveProjection
Source§fn clone(&self) -> PerspectiveProjection
fn clone(&self) -> PerspectiveProjection
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PerspectiveProjection
impl Debug for PerspectiveProjection
Source§impl Default for PerspectiveProjection
impl Default for PerspectiveProjection
Source§impl<'de> Deserialize<'de> for PerspectiveProjection
impl<'de> Deserialize<'de> for PerspectiveProjection
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for PerspectiveProjection
impl PartialEq for PerspectiveProjection
Source§impl Reflect for PerspectiveProjection
impl Reflect for PerspectiveProjection
fn source_path() -> &'static str
fn type_name(&self) -> &'static str
fn doc(&self) -> &'static str
Source§fn assembly_name(&self) -> &'static str
fn assembly_name(&self) -> &'static str
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fn type_assembly_name() -> &'static str
Returns a parent assembly name of the type that implements this trait. WARNING: You should use
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as an implementation.fn fields_info(&self, func: &mut dyn FnMut(&[FieldInfo<'_, '_>]))
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fn as_any_mut(&mut self, func: &mut dyn FnMut(&mut dyn Any))
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fn field(&self, name: &str, func: &mut dyn FnMut(Option<&dyn Reflect>))
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fn as_list(&self, func: &mut dyn FnMut(Option<&(dyn ReflectList + 'static)>))
fn as_list_mut( &mut self, func: &mut dyn FnMut(Option<&mut (dyn ReflectList + 'static)>), )
fn as_inheritable_variable( &self, func: &mut dyn FnMut(Option<&(dyn ReflectInheritableVariable + 'static)>), )
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fn as_hash_map_mut( &mut self, func: &mut dyn FnMut(Option<&mut (dyn ReflectHashMap + 'static)>), )
Source§impl Serialize for PerspectiveProjection
impl Serialize for PerspectiveProjection
Source§impl Visit for PerspectiveProjection
impl Visit for PerspectiveProjection
Source§fn visit(&mut self, name: &str, visitor: &mut Visitor) -> VisitResult
fn visit(&mut self, name: &str, visitor: &mut Visitor) -> VisitResult
Read or write this value, depending on whether Visitor::is_reading() is true or false. Read more
impl StructuralPartialEq for PerspectiveProjection
Auto Trait Implementations§
impl Freeze for PerspectiveProjection
impl RefUnwindSafe for PerspectiveProjection
impl Send for PerspectiveProjection
impl Sync for PerspectiveProjection
impl Unpin for PerspectiveProjection
impl UnwindSafe for PerspectiveProjection
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