pub struct ObserverInfo {
pub observer_position: Vector3<f32>,
pub z_near: f32,
pub z_far: f32,
pub view_matrix: Matrix4<f32>,
pub projection_matrix: Matrix4<f32>,
}Expand description
Observer info contains all the data, that describes an observer. It could be a real camera, light source’s “virtual camera” that is used for shadow mapping, etc.
Fields§
§observer_position: Vector3<f32>World-space position of the observer.
z_near: f32Location of the near clipping plane.
z_far: f32Location of the far clipping plane.
view_matrix: Matrix4<f32>View matrix of the observer.
projection_matrix: Matrix4<f32>Projection matrix of the observer.
Trait Implementations§
Source§impl Clone for ObserverInfo
impl Clone for ObserverInfo
Source§fn clone(&self) -> ObserverInfo
fn clone(&self) -> ObserverInfo
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for ObserverInfo
impl Default for ObserverInfo
Source§fn default() -> ObserverInfo
fn default() -> ObserverInfo
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ObserverInfo
impl RefUnwindSafe for ObserverInfo
impl Send for ObserverInfo
impl Sync for ObserverInfo
impl Unpin for ObserverInfo
impl UnwindSafe for ObserverInfo
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
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